diff options
Diffstat (limited to 'js/dojo-1.6/dojox/drawing/plugins/tools/Pan.js')
| -rw-r--r-- | js/dojo-1.6/dojox/drawing/plugins/tools/Pan.js | 253 |
1 files changed, 253 insertions, 0 deletions
diff --git a/js/dojo-1.6/dojox/drawing/plugins/tools/Pan.js b/js/dojo-1.6/dojox/drawing/plugins/tools/Pan.js new file mode 100644 index 0000000..78a0b26 --- /dev/null +++ b/js/dojo-1.6/dojox/drawing/plugins/tools/Pan.js @@ -0,0 +1,253 @@ +/*
+ Copyright (c) 2004-2011, The Dojo Foundation All Rights Reserved.
+ Available via Academic Free License >= 2.1 OR the modified BSD license.
+ see: http://dojotoolkit.org/license for details
+*/
+
+
+if(!dojo._hasResource["dojox.drawing.plugins.tools.Pan"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
+dojo._hasResource["dojox.drawing.plugins.tools.Pan"] = true;
+dojo.provide("dojox.drawing.plugins.tools.Pan");
+dojo.require("dojox.drawing.plugins._Plugin");
+
+dojox.drawing.plugins.tools.Pan = dojox.drawing.util.oo.declare(
+ // summary:
+ // A plugin that allows for a scrolling canvas. An action
+ // tool is added to the toolbar that allows for panning. Holding
+ // the space bar is a shortcut to that action. The canvas will
+ // only pan and scroll if there are objects out of the viewable
+ // area.
+ // example:
+ // | <div dojoType="dojox.drawing.Toolbar" drawingId="drawingNode" class="drawingToolbar vertical">
+ // | <div tool="dojox.drawing.tools.Line" selected="true">Line</div>
+ // | <div plugin="dojox.drawing.plugins.tools.Pan" options="{}">Pan</div>
+ // | </div>
+ //
+ dojox.drawing.plugins._Plugin,
+ function(options){
+ this.domNode = options.node;
+ var _scrollTimeout;
+ this.toolbar = options.scope;
+ this.connect(this.toolbar, "onToolClick", this, function(){
+ this.onSetPan(false)
+ });
+ this.connect(this.keys, "onKeyUp", this, "onKeyUp");
+ this.connect(this.keys, "onKeyDown", this, "onKeyDown");
+ this.connect(this.keys, "onArrow", this, "onArrow");
+ this.connect(this.anchors, "onAnchorUp", this, "checkBounds");
+ this.connect(this.stencils, "register", this, "checkBounds");
+ this.connect(this.canvas, "resize", this, "checkBounds");
+ this.connect(this.canvas, "setZoom", this, "checkBounds");
+ this.connect(this.canvas, "onScroll", this, function(){
+ if(this._blockScroll){
+ this._blockScroll = false;
+ return;
+ }
+ _scrollTimeout && clearTimeout(_scrollTimeout);
+ _scrollTimeout = setTimeout(dojo.hitch(this, "checkBounds"), 200);
+ });
+ this._mouseHandle = this.mouse.register(this);
+ // This HAS to be called after setting initial objects or things get screwy.
+ //this.checkBounds();
+
+ },{
+ selected:false,
+ keyScroll:false,
+ type:"dojox.drawing.plugins.tools.Pan",
+
+ onPanUp: function(obj){
+ if(obj.id == this.button.id){
+ this.onSetPan(false);
+ }
+ },
+
+ onKeyUp: function(evt){
+ switch(evt.keyCode){
+ case 32:
+ this.onSetPan(false);
+ break;
+ case 39: case 37: case 38: case 40:
+ clearInterval(this._timer);
+ break;
+ }
+ },
+
+ onKeyDown: function(evt){
+ if(evt.keyCode == 32){
+ this.onSetPan(true);
+ }
+ },
+
+ interval: 20,
+
+ onArrow: function(evt){
+ if(this._timer){ clearInterval(this._timer); }
+ this._timer = setInterval(dojo.hitch(this,function(evt){
+ this.canvas.domNode.parentNode.scrollLeft += evt.x*10;
+ this.canvas.domNode.parentNode.scrollTop += evt.y*10;
+ },evt), this.interval);
+ },
+
+ onSetPan: function(/*Boolean | Event*/ bool){
+ if(bool === true || bool === false){
+ this.selected = !bool;
+ }
+ console.log('ON SET PAN:', this.selected)
+ if(this.selected){
+ this.selected = false;
+ this.button.deselect();
+ }else{
+ this.selected = true;
+ this.button.select();
+ }
+ this.mouse.setEventMode(this.selected ? "pan" : "");
+ },
+
+ onPanDrag: function(obj){
+ var x = obj.x - obj.last.x;
+ var y = obj.y - obj.last.y;
+ this.canvas.domNode.parentNode.scrollTop -= obj.move.y;
+ this.canvas.domNode.parentNode.scrollLeft -= obj.move.x;
+ this.canvas.onScroll();
+ },
+
+ onUp: function(obj){
+ if(obj.withinCanvas){
+ this.keyScroll = true;
+ }else{
+ this.keyScroll = false;
+ }
+ },
+
+ onStencilUp: function(obj){
+ // this gets called even on click-off because of the
+ // issues with TextBlock deselection
+ this.checkBounds();
+ },
+ onStencilDrag: function(obj){
+ // this gets called even on click-off because of the
+ // issues with TextBlock deselection
+ //this.checkBounds();
+ },
+
+ checkBounds: function(){
+
+ //watch("CHECK BOUNDS DISABLED", true); return;
+
+
+ // summary:
+ // Scans all items on the canvas and checks if they are out of
+ // bounds. If so, a scroll bar (in Canvas) is shown. If the position
+ // is left or top, the canvas is scrolled all items are relocated
+ // the distance of the scroll. Ideally, it should look as if the
+ // items do not move.
+
+ // logging stuff here so it can be turned on and off. This method is
+ // very high maintenance.
+ var log = function(){
+ //console.log.apply(console, arguments);
+ }
+ var warn = function(){
+ //console.warn.apply(console, arguments);
+ }
+ //console.clear();
+ //console.time("check bounds");
+
+ // initialize a shot-tin of vars
+ var t=Infinity, r=-Infinity, b=-10000, l=10000,
+ sx=0, sy=0, dy=0, dx=0,
+ mx = this.stencils.group ? this.stencils.group.getTransform() : {dx:0, dy:0},
+ sc = this.mouse.scrollOffset(),
+ // scY, scX: the scrollbar creates the need for extra dimension
+ scY = sc.left ? 10 : 0,
+ scX = sc.top ? 10 : 0,
+ // ch, cw: the current size of the canvas
+ ch = this.canvas.height,
+ cw = this.canvas.width,
+ z = this.canvas.zoom,
+ // pch, pcw: the normal size of the canvas (not scrolled)
+ // these could change if the container resizes.
+ pch = this.canvas.parentHeight,
+ pcw = this.canvas.parentWidth;
+
+
+ this.stencils.withSelected(function(m){
+ var o = m.getBounds();
+ warn("SEL BOUNDS:", o);
+ t = Math.min(o.y1 + mx.dy, t);
+ r = Math.max(o.x2 + mx.dx, r);
+ b = Math.max(o.y2 + mx.dy, b);
+ l = Math.min(o.x1 + mx.dx, l);
+ });
+
+ this.stencils.withUnselected(function(m){
+ var o = m.getBounds();
+ warn("UN BOUNDS:", o);
+ t = Math.min(o.y1, t);
+ r = Math.max(o.x2, r);
+ b = Math.max(o.y2, b);
+ l = Math.min(o.x1, l);
+ log("----------- B:", b, o.y2)
+ });
+
+ b *= z;
+ var xscroll = 0, yscroll = 0;
+ log("Bottom test", "b:", b, "z:", z, "ch:", ch, "pch:", pch, "top:", sc.top, "sy:", sy, "mx.dy:", mx.dy);
+ if(b > pch || sc.top ){
+ log("*bottom scroll*");
+ // item off bottom
+ ch = Math.max(b, pch + sc.top);
+ sy = sc.top;
+ xscroll += this.canvas.getScrollWidth();
+ }else if(!sy && ch>pch){
+ log("*bottom remove*");
+ // item moved from bottom
+ ch = pch;
+ }
+
+ r *= z;
+ if(r > pcw || sc.left){
+ //log("*right scroll*");
+ // item off right
+ cw = Math.max(r, pcw + sc.left);
+ sx = sc.left;
+ yscroll += this.canvas.getScrollWidth();
+ }else if(!sx && cw>pcw){
+ //log("*right remove*");
+ // item moved from right
+ cw = pcw;
+ }
+
+ // add extra space for scrollbars
+ // double it to give some breathing room
+ cw += xscroll*2;
+ ch += yscroll*2;
+
+ this._blockScroll = true;
+
+ // selected items are not transformed. The selection itself is
+ // and the items are on de-select
+ this.stencils.group && this.stencils.group.applyTransform({dx:dx, dy:dy});
+
+ // non-selected items are transformed
+ this.stencils.withUnselected(function(m){
+ m.transformPoints({dx:dx, dy:dy});
+ });
+
+ this.canvas.setDimensions(cw, ch, sx, sy);
+
+ //console.timeEnd("check bounds");
+ }
+ }
+);
+
+dojox.drawing.plugins.tools.Pan.setup = {
+ name:"dojox.drawing.plugins.tools.Pan",
+ tooltip:"Pan Tool",
+ iconClass:"iconPan",
+ button:false
+};
+
+dojox.drawing.register(dojox.drawing.plugins.tools.Pan.setup, "plugin");
+
+}
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