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diff --git a/js/dojo/dojox/timing/_base.js b/js/dojo/dojox/timing/_base.js
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+//>>built
+define("dojox/timing/_base", ["dojo/_base/kernel", "dojo/_base/lang"], function(dojo){
+ dojo.experimental("dojox.timing");
+ dojo.getObject("timing", true, dojox);
+
+ dojox.timing.Timer = function(/*int*/ interval){
+ // summary: Timer object executes an "onTick()" method repeatedly at a specified interval.
+ // repeatedly at a given interval.
+ // interval: Interval between function calls, in milliseconds.
+ this.timer = null;
+ this.isRunning = false;
+ this.interval = interval;
+
+ this.onStart = null;
+ this.onStop = null;
+ };
+
+ dojo.extend(dojox.timing.Timer, {
+ onTick: function(){
+ // summary: Method called every time the interval passes. Override to do something useful.
+ },
+
+ setInterval: function(interval){
+ // summary: Reset the interval of a timer, whether running or not.
+ // interval: New interval, in milliseconds.
+ if (this.isRunning){
+ window.clearInterval(this.timer);
+ }
+ this.interval = interval;
+ if (this.isRunning){
+ this.timer = window.setInterval(dojo.hitch(this, "onTick"), this.interval);
+ }
+ },
+
+ start: function(){
+ // summary: Start the timer ticking.
+ // description: Calls the "onStart()" handler, if defined.
+ // Note that the onTick() function is not called right away,
+ // only after first interval passes.
+ if (typeof this.onStart == "function"){
+ this.onStart();
+ }
+ this.isRunning = true;
+ this.timer = window.setInterval(dojo.hitch(this, "onTick"), this.interval);
+ },
+
+ stop: function(){
+ // summary: Stop the timer.
+ // description: Calls the "onStop()" handler, if defined.
+ if (typeof this.onStop == "function"){
+ this.onStop();
+ }
+ this.isRunning = false;
+ window.clearInterval(this.timer);
+ }
+ });
+ return dojox.timing;
+});