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diff --git a/js/dojo/dojox/mobile/app/SceneAssistant.js b/js/dojo/dojox/mobile/app/SceneAssistant.js
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+//>>built
+// wrapped by build app
+define("dojox/mobile/app/SceneAssistant", ["dijit","dojo","dojox"], function(dijit,dojo,dojox){
+dojo.provide("dojox.mobile.app.SceneAssistant");
+dojo.experimental("dojox.mobile.app.SceneAssistant");
+
+dojo.declare("dojox.mobile.app.SceneAssistant", null, {
+ // summary:
+ // The base class for all scene assistants.
+
+ constructor: function(){
+
+ },
+
+ setup: function(){
+ // summary:
+ // Called to set up the widget. The UI is not visible at this time
+
+ },
+
+ activate: function(params){
+ // summary:
+ // Called each time the scene becomes visible. This can be as a result
+ // of a new scene being created, or a subsequent scene being destroyed
+ // and control transferring back to this scene assistant.
+ // params:
+ // Optional paramters, only passed when a subsequent scene pops itself
+ // off the stack and passes back data.
+ },
+
+ deactivate: function(){
+ // summary:
+ // Called each time the scene becomes invisible. This can be as a result
+ // of it being popped off the stack and destroyed,
+ // or another scene being created and pushed on top of it on the stack
+ },
+
+ destroy: function(){
+
+ var children =
+ dojo.query("> [widgetId]", this.containerNode).map(dijit.byNode);
+ dojo.forEach(children, function(child){ child.destroyRecursive(); });
+
+ this.disconnect();
+ },
+
+ connect: function(obj, method, callback){
+ if(!this._connects){
+ this._connects = [];
+ }
+ this._connects.push(dojo.connect(obj, method, callback));
+ },
+
+ disconnect: function(){
+ dojo.forEach(this._connects, dojo.disconnect);
+ this._connects = [];
+ }
+});
+
+
+});