summaryrefslogtreecommitdiff
path: root/js/dojo/dojox/gfx/shape.js
diff options
context:
space:
mode:
Diffstat (limited to 'js/dojo/dojox/gfx/shape.js')
-rw-r--r--js/dojo/dojox/gfx/shape.js876
1 files changed, 876 insertions, 0 deletions
diff --git a/js/dojo/dojox/gfx/shape.js b/js/dojo/dojox/gfx/shape.js
new file mode 100644
index 0000000..dd44b43
--- /dev/null
+++ b/js/dojo/dojox/gfx/shape.js
@@ -0,0 +1,876 @@
+//>>built
+define("dojox/gfx/shape", ["./_base", "dojo/_base/lang", "dojo/_base/declare", "dojo/_base/window", "dojo/_base/sniff",
+ "dojo/_base/connect", "dojo/_base/array", "dojo/dom-construct", "dojo/_base/Color", "./matrix"],
+ function(g, lang, declare, win, has, events, arr, domConstruct, Color, matrixLib){
+
+/*=====
+ dojox.gfx.shape = {
+ // summary:
+ // This module contains the core graphics Shape API.
+ // Different graphics renderer implementation modules (svg, canvas, vml, silverlight, etc.) extend this
+ // basic api to provide renderer-specific implementations for each shape.
+ };
+ =====*/
+
+ var shape = g.shape = {};
+ // a set of ids (keys=type)
+ var _ids = {};
+ // a simple set impl to map shape<->id
+ var registry = {};
+
+ shape.register = function(/*dojox.gfx.shape.Shape*/shape){
+ // summary:
+ // Register the specified shape into the graphics registry.
+ // shape: dojox.gfx.shape.Shape
+ // The shape to register.
+ // returns:
+ // The unique id associated with this shape.
+ // the id pattern : type+number (ex: Rect0,Rect1,etc)
+ var t = shape.declaredClass.split('.').pop();
+ var i = t in _ids ? ++_ids[t] : ((_ids[t] = 0));
+ var uid = t+i;
+ registry[uid] = shape;
+ return uid;
+ };
+
+ shape.byId = function(/*String*/id){
+ // summary:
+ // Returns the shape that matches the specified id.
+ // id: String
+ // The unique identifier for this Shape.
+ return registry[id]; //dojox.gfx.shape.Shape
+ };
+
+ shape.dispose = function(/*dojox.gfx.shape.Shape*/shape){
+ // summary:
+ // Removes the specified shape from the registry.
+ // shape: dojox.gfx.shape.Shape
+ // The shape to unregister.
+ delete registry[shape.getUID()];
+ };
+
+ declare("dojox.gfx.shape.Shape", null, {
+ // summary: a Shape object, which knows how to apply
+ // graphical attributes and transformations
+
+ constructor: function(){
+ // rawNode: Node
+ // underlying graphics-renderer-specific implementation object (if applicable)
+ this.rawNode = null;
+ // shape: Object: an abstract shape object
+ // (see dojox.gfx.defaultPath,
+ // dojox.gfx.defaultPolyline,
+ // dojox.gfx.defaultRect,
+ // dojox.gfx.defaultEllipse,
+ // dojox.gfx.defaultCircle,
+ // dojox.gfx.defaultLine,
+ // or dojox.gfx.defaultImage)
+ this.shape = null;
+
+ // matrix: dojox.gfx.Matrix2D
+ // a transformation matrix
+ this.matrix = null;
+
+ // fillStyle: Object
+ // a fill object
+ // (see dojox.gfx.defaultLinearGradient,
+ // dojox.gfx.defaultRadialGradient,
+ // dojox.gfx.defaultPattern,
+ // or dojo.Color)
+ this.fillStyle = null;
+
+ // strokeStyle: Object
+ // a stroke object
+ // (see dojox.gfx.defaultStroke)
+ this.strokeStyle = null;
+
+ // bbox: dojox.gfx.Rectangle
+ // a bounding box of this shape
+ // (see dojox.gfx.defaultRect)
+ this.bbox = null;
+
+ // virtual group structure
+
+ // parent: Object
+ // a parent or null
+ // (see dojox.gfx.Surface,
+ // dojox.gfx.shape.VirtualGroup,
+ // or dojox.gfx.Group)
+ this.parent = null;
+
+ // parentMatrix: dojox.gfx.Matrix2D
+ // a transformation matrix inherited from the parent
+ this.parentMatrix = null;
+
+ var uid = shape.register(this);
+ this.getUID = function(){
+ return uid;
+ }
+ },
+
+ // trivial getters
+
+ getNode: function(){
+ // summary: Different graphics rendering subsystems implement shapes in different ways. This
+ // method provides access to the underlying graphics subsystem object. Clients calling this
+ // method and using the return value must be careful not to try sharing or using the underlying node
+ // in a general way across renderer implementation.
+ // Returns the underlying graphics Node, or null if no underlying graphics node is used by this shape.
+ return this.rawNode; // Node
+ },
+ getShape: function(){
+ // summary: returns the current Shape object or null
+ // (see dojox.gfx.defaultPath,
+ // dojox.gfx.defaultPolyline,
+ // dojox.gfx.defaultRect,
+ // dojox.gfx.defaultEllipse,
+ // dojox.gfx.defaultCircle,
+ // dojox.gfx.defaultLine,
+ // or dojox.gfx.defaultImage)
+ return this.shape; // Object
+ },
+ getTransform: function(){
+ // summary: Returns the current transformation matrix applied to this Shape or null
+ return this.matrix; // dojox.gfx.Matrix2D
+ },
+ getFill: function(){
+ // summary: Returns the current fill object or null
+ // (see dojox.gfx.defaultLinearGradient,
+ // dojox.gfx.defaultRadialGradient,
+ // dojox.gfx.defaultPattern,
+ // or dojo.Color)
+ return this.fillStyle; // Object
+ },
+ getStroke: function(){
+ // summary: Returns the current stroke object or null
+ // (see dojox.gfx.defaultStroke)
+ return this.strokeStyle; // Object
+ },
+ getParent: function(){
+ // summary: Returns the parent Shape, Group or VirtualGroup or null if this Shape is unparented.
+ // (see dojox.gfx.Surface,
+ // dojox.gfx.shape.VirtualGroup,
+ // or dojox.gfx.Group)
+ return this.parent; // Object
+ },
+ getBoundingBox: function(){
+ // summary: Returns the bounding box Rectanagle for this shape or null if a BoundingBox cannot be
+ // calculated for the shape on the current renderer or for shapes with no geometric area (points).
+ // A bounding box is a rectangular geometric region
+ // defining the X and Y extent of the shape.
+ // (see dojox.gfx.defaultRect)
+ return this.bbox; // dojox.gfx.Rectangle
+ },
+ getTransformedBoundingBox: function(){
+ // summary: returns an array of four points or null
+ // four points represent four corners of the untransformed bounding box
+ var b = this.getBoundingBox();
+ if(!b){
+ return null; // null
+ }
+ var m = this._getRealMatrix(),
+ gm = matrixLib;
+ return [ // Array
+ gm.multiplyPoint(m, b.x, b.y),
+ gm.multiplyPoint(m, b.x + b.width, b.y),
+ gm.multiplyPoint(m, b.x + b.width, b.y + b.height),
+ gm.multiplyPoint(m, b.x, b.y + b.height)
+ ];
+ },
+ getEventSource: function(){
+ // summary: returns a Node, which is used as
+ // a source of events for this shape
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+ return this.rawNode; // Node
+ },
+
+ // empty settings
+
+ setShape: function(shape){
+ // summary: sets a shape object
+ // (the default implementation simply ignores it)
+ // shape: Object
+ // a shape object
+ // (see dojox.gfx.defaultPath,
+ // dojox.gfx.defaultPolyline,
+ // dojox.gfx.defaultRect,
+ // dojox.gfx.defaultEllipse,
+ // dojox.gfx.defaultCircle,
+ // dojox.gfx.defaultLine,
+ // or dojox.gfx.defaultImage)
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+ this.shape = g.makeParameters(this.shape, shape);
+ this.bbox = null;
+ return this; // self
+ },
+ setFill: function(fill){
+ // summary: sets a fill object
+ // (the default implementation simply ignores it)
+ // fill: Object
+ // a fill object
+ // (see dojox.gfx.defaultLinearGradient,
+ // dojox.gfx.defaultRadialGradient,
+ // dojox.gfx.defaultPattern,
+ // or dojo.Color)
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+ if(!fill){
+ // don't fill
+ this.fillStyle = null;
+ return this; // self
+ }
+ var f = null;
+ if(typeof(fill) == "object" && "type" in fill){
+ // gradient or pattern
+ switch(fill.type){
+ case "linear":
+ f = g.makeParameters(g.defaultLinearGradient, fill);
+ break;
+ case "radial":
+ f = g.makeParameters(g.defaultRadialGradient, fill);
+ break;
+ case "pattern":
+ f = g.makeParameters(g.defaultPattern, fill);
+ break;
+ }
+ }else{
+ // color object
+ f = g.normalizeColor(fill);
+ }
+ this.fillStyle = f;
+ return this; // self
+ },
+ setStroke: function(stroke){
+ // summary: sets a stroke object
+ // (the default implementation simply ignores it)
+ // stroke: Object
+ // a stroke object
+ // (see dojox.gfx.defaultStroke)
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+ if(!stroke){
+ // don't stroke
+ this.strokeStyle = null;
+ return this; // self
+ }
+ // normalize the stroke
+ if(typeof stroke == "string" || lang.isArray(stroke) || stroke instanceof Color){
+ stroke = {color: stroke};
+ }
+ var s = this.strokeStyle = g.makeParameters(g.defaultStroke, stroke);
+ s.color = g.normalizeColor(s.color);
+ return this; // self
+ },
+ setTransform: function(matrix){
+ // summary: sets a transformation matrix
+ // matrix: dojox.gfx.Matrix2D
+ // a matrix or a matrix-like object
+ // (see an argument of dojox.gfx.Matrix2D
+ // constructor for a list of acceptable arguments)
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+ this.matrix = matrixLib.clone(matrix ? matrixLib.normalize(matrix) : matrixLib.identity);
+ return this._applyTransform(); // self
+ },
+
+ _applyTransform: function(){
+ // summary: physically sets a matrix
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+ return this; // self
+ },
+
+ // z-index
+
+ moveToFront: function(){
+ // summary: moves a shape to front of its parent's list of shapes
+ var p = this.getParent();
+ if(p){
+ p._moveChildToFront(this);
+ this._moveToFront(); // execute renderer-specific action
+ }
+ return this; // self
+ },
+ moveToBack: function(){
+ // summary: moves a shape to back of its parent's list of shapes
+ var p = this.getParent();
+ if(p){
+ p._moveChildToBack(this);
+ this._moveToBack(); // execute renderer-specific action
+ }
+ return this;
+ },
+ _moveToFront: function(){
+ // summary: renderer-specific hook, see dojox.gfx.shape.Shape.moveToFront()
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+ },
+ _moveToBack: function(){
+ // summary: renderer-specific hook, see dojox.gfx.shape.Shape.moveToFront()
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+ },
+
+ // apply left & right transformation
+
+ applyRightTransform: function(matrix){
+ // summary: multiplies the existing matrix with an argument on right side
+ // (this.matrix * matrix)
+ // matrix: dojox.gfx.Matrix2D
+ // a matrix or a matrix-like object
+ // (see an argument of dojox.gfx.Matrix2D
+ // constructor for a list of acceptable arguments)
+ return matrix ? this.setTransform([this.matrix, matrix]) : this; // self
+ },
+ applyLeftTransform: function(matrix){
+ // summary: multiplies the existing matrix with an argument on left side
+ // (matrix * this.matrix)
+ // matrix: dojox.gfx.Matrix2D
+ // a matrix or a matrix-like object
+ // (see an argument of dojox.gfx.Matrix2D
+ // constructor for a list of acceptable arguments)
+ return matrix ? this.setTransform([matrix, this.matrix]) : this; // self
+ },
+ applyTransform: function(matrix){
+ // summary: a shortcut for dojox.gfx.Shape.applyRightTransform
+ // matrix: dojox.gfx.Matrix2D
+ // a matrix or a matrix-like object
+ // (see an argument of dojox.gfx.Matrix2D
+ // constructor for a list of acceptable arguments)
+ return matrix ? this.setTransform([this.matrix, matrix]) : this; // self
+ },
+
+ // virtual group methods
+
+ removeShape: function(silently){
+ // summary: removes the shape from its parent's list of shapes
+ // silently: Boolean
+ // if true, do not redraw a picture yet
+ if(this.parent){
+ this.parent.remove(this, silently);
+ }
+ return this; // self
+ },
+ _setParent: function(parent, matrix){
+ // summary: sets a parent
+ // parent: Object
+ // a parent or null
+ // (see dojox.gfx.Surface,
+ // dojox.gfx.shape.VirtualGroup,
+ // or dojox.gfx.Group)
+ // matrix: dojox.gfx.Matrix2D
+ // a 2D matrix or a matrix-like object
+ this.parent = parent;
+ return this._updateParentMatrix(matrix); // self
+ },
+ _updateParentMatrix: function(matrix){
+ // summary: updates the parent matrix with new matrix
+ // matrix: dojox.gfx.Matrix2D
+ // a 2D matrix or a matrix-like object
+ this.parentMatrix = matrix ? matrixLib.clone(matrix) : null;
+ return this._applyTransform(); // self
+ },
+ _getRealMatrix: function(){
+ // summary: returns the cumulative ('real') transformation matrix
+ // by combining the shape's matrix with its parent's matrix
+ var m = this.matrix;
+ var p = this.parent;
+ while(p){
+ if(p.matrix){
+ m = matrixLib.multiply(p.matrix, m);
+ }
+ p = p.parent;
+ }
+ return m; // dojox.gfx.Matrix2D
+ }
+ });
+
+ shape._eventsProcessing = {
+ connect: function(name, object, method){
+ // summary: connects a handler to an event on this shape
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+ // redirect to fixCallback to normalize events and add the gfxTarget to the event. The latter
+ // is done by dojox.gfx.fixTarget which is defined by each renderer
+ return events.connect(this.getEventSource(), name, shape.fixCallback(this, g.fixTarget, object, method));
+
+ },
+ disconnect: function(token){
+ // summary: connects a handler by token from an event on this shape
+ // COULD BE RE-IMPLEMENTED BY THE RENDERER!
+
+ events.disconnect(token);
+ }
+ };
+
+ shape.fixCallback = function(gfxElement, fixFunction, scope, method){
+ // summary:
+ // Wraps the callback to allow for tests and event normalization
+ // before it gets invoked. This is where 'fixTarget' is invoked.
+ // gfxElement: Object
+ // The GFX object that triggers the action (ex.:
+ // dojox.gfx.Surface and dojox.gfx.Shape). A new event property
+ // 'gfxTarget' is added to the event to reference this object.
+ // for easy manipulation of GFX objects by the event handlers.
+ // fixFunction: Function
+ // The function that implements the logic to set the 'gfxTarget'
+ // property to the event. It should be 'dojox.gfx.fixTarget' for
+ // most of the cases
+ // scope: Object
+ // Optional. The scope to be used when invoking 'method'. If
+ // omitted, a global scope is used.
+ // method: Function|String
+ // The original callback to be invoked.
+ if(!method){
+ method = scope;
+ scope = null;
+ }
+ if(lang.isString(method)){
+ scope = scope || win.global;
+ if(!scope[method]){ throw(['dojox.gfx.shape.fixCallback: scope["', method, '"] is null (scope="', scope, '")'].join('')); }
+ return function(e){
+ return fixFunction(e,gfxElement) ? scope[method].apply(scope, arguments || []) : undefined; }; // Function
+ }
+ return !scope
+ ? function(e){
+ return fixFunction(e,gfxElement) ? method.apply(scope, arguments) : undefined; }
+ : function(e){
+ return fixFunction(e,gfxElement) ? method.apply(scope, arguments || []) : undefined; }; // Function
+ };
+ lang.extend(shape.Shape, shape._eventsProcessing);
+
+ shape.Container = {
+ // summary: a container of shapes, which can be used
+ // as a foundation for renderer-specific groups, or as a way
+ // to logically group shapes (e.g, to propagate matricies)
+
+ _init: function() {
+ // children: Array: a list of children
+ this.children = [];
+ },
+
+ // group management
+
+ openBatch: function() {
+ // summary: starts a new batch, subsequent new child shapes will be held in
+ // the batch instead of appending to the container directly
+ },
+ closeBatch: function() {
+ // summary: submits the current batch, append all pending child shapes to DOM
+ },
+ add: function(shape){
+ // summary: adds a shape to the list
+ // shape: dojox.gfx.Shape
+ // the shape to add to the list
+ var oldParent = shape.getParent();
+ if(oldParent){
+ oldParent.remove(shape, true);
+ }
+ this.children.push(shape);
+ return shape._setParent(this, this._getRealMatrix()); // self
+ },
+ remove: function(shape, silently){
+ // summary: removes a shape from the list
+ // shape: dojox.gfx.shape.Shape
+ // the shape to remove
+ // silently: Boolean
+ // if true, do not redraw a picture yet
+ for(var i = 0; i < this.children.length; ++i){
+ if(this.children[i] == shape){
+ if(silently){
+ // skip for now
+ }else{
+ shape.parent = null;
+ shape.parentMatrix = null;
+ }
+ this.children.splice(i, 1);
+ break;
+ }
+ }
+ return this; // self
+ },
+ clear: function(){
+ // summary: removes all shapes from a group/surface
+ var shape;
+ for(var i = 0; i < this.children.length;++i){
+ shape = this.children[i];
+ shape.parent = null;
+ shape.parentMatrix = null;
+ }
+ this.children = [];
+ return this; // self
+ },
+
+ // moving child nodes
+
+ _moveChildToFront: function(shape){
+ // summary: moves a shape to front of the list of shapes
+ // shape: dojox.gfx.shape.Shape
+ // one of the child shapes to move to the front
+ for(var i = 0; i < this.children.length; ++i){
+ if(this.children[i] == shape){
+ this.children.splice(i, 1);
+ this.children.push(shape);
+ break;
+ }
+ }
+ return this; // self
+ },
+ _moveChildToBack: function(shape){
+ // summary: moves a shape to back of the list of shapes
+ // shape: dojox.gfx.shape.Shape
+ // one of the child shapes to move to the front
+ for(var i = 0; i < this.children.length; ++i){
+ if(this.children[i] == shape){
+ this.children.splice(i, 1);
+ this.children.unshift(shape);
+ break;
+ }
+ }
+ return this; // self
+ }
+ };
+
+ declare("dojox.gfx.shape.Surface", null, {
+ // summary: a surface object to be used for drawings
+ constructor: function(){
+ // underlying node
+ this.rawNode = null;
+ // the parent node
+ this._parent = null;
+ // the list of DOM nodes to be deleted in the case of destruction
+ this._nodes = [];
+ // the list of events to be detached in the case of destruction
+ this._events = [];
+ },
+ destroy: function(){
+ // summary: destroy all relevant external resources and release all
+ // external references to make this object garbage-collectible
+ arr.forEach(this._nodes, domConstruct.destroy);
+ this._nodes = [];
+ arr.forEach(this._events, events.disconnect);
+ this._events = [];
+ this.rawNode = null; // recycle it in _nodes, if it needs to be recycled
+ if(has("ie")){
+ while(this._parent.lastChild){
+ domConstruct.destroy(this._parent.lastChild);
+ }
+ }else{
+ this._parent.innerHTML = "";
+ }
+ this._parent = null;
+ },
+ getEventSource: function(){
+ // summary: returns a node, which can be used to attach event listeners
+ return this.rawNode; // Node
+ },
+ _getRealMatrix: function(){
+ // summary: always returns the identity matrix
+ return null; // dojox.gfx.Matrix2D
+ },
+ isLoaded: true,
+ onLoad: function(/*dojox.gfx.Surface*/ surface){
+ // summary: local event, fired once when the surface is created
+ // asynchronously, used only when isLoaded is false, required
+ // only for Silverlight.
+ },
+ whenLoaded: function(/*Object|Null*/ context, /*Function|String*/ method){
+ var f = lang.hitch(context, method);
+ if(this.isLoaded){
+ f(this);
+ }else{
+ var h = events.connect(this, "onLoad", function(surface){
+ events.disconnect(h);
+ f(surface);
+ });
+ }
+ }
+ });
+
+ lang.extend(shape.Surface, shape._eventsProcessing);
+
+ declare("dojox.gfx.Point", null, {
+ // summary: a hypothetical 2D point to be used for drawings - {x, y}
+ // description: This object is defined for documentation purposes.
+ // You should use the naked object instead: {x: 1, y: 2}.
+ });
+
+ declare("dojox.gfx.Rectangle", null, {
+ // summary: a hypothetical rectangle - {x, y, width, height}
+ // description: This object is defined for documentation purposes.
+ // You should use the naked object instead: {x: 1, y: 2, width: 100, height: 200}.
+ });
+
+ declare("dojox.gfx.shape.Rect", shape.Shape, {
+ // summary: a generic rectangle
+ constructor: function(rawNode){
+ // rawNode: Node
+ // The underlying graphics system object (typically a DOM Node)
+ this.shape = g.getDefault("Rect");
+ this.rawNode = rawNode;
+ },
+ getBoundingBox: function(){
+ // summary: returns the bounding box (its shape in this case)
+ return this.shape; // dojox.gfx.Rectangle
+ }
+ });
+
+ declare("dojox.gfx.shape.Ellipse", shape.Shape, {
+ // summary: a generic ellipse
+ constructor: function(rawNode){
+ // rawNode: Node
+ // a DOM Node
+ this.shape = g.getDefault("Ellipse");
+ this.rawNode = rawNode;
+ },
+ getBoundingBox: function(){
+ // summary: returns the bounding box
+ if(!this.bbox){
+ var shape = this.shape;
+ this.bbox = {x: shape.cx - shape.rx, y: shape.cy - shape.ry,
+ width: 2 * shape.rx, height: 2 * shape.ry};
+ }
+ return this.bbox; // dojox.gfx.Rectangle
+ }
+ });
+
+ declare("dojox.gfx.shape.Circle", shape.Shape, {
+ // summary: a generic circle
+ // (this is a helper object, which is defined for convenience)
+ constructor: function(rawNode){
+ // rawNode: Node
+ // a DOM Node
+ this.shape = g.getDefault("Circle");
+ this.rawNode = rawNode;
+ },
+ getBoundingBox: function(){
+ // summary: returns the bounding box
+ if(!this.bbox){
+ var shape = this.shape;
+ this.bbox = {x: shape.cx - shape.r, y: shape.cy - shape.r,
+ width: 2 * shape.r, height: 2 * shape.r};
+ }
+ return this.bbox; // dojox.gfx.Rectangle
+ }
+ });
+
+ declare("dojox.gfx.shape.Line", shape.Shape, {
+ // summary: a generic line
+ // (this is a helper object, which is defined for convenience)
+ constructor: function(rawNode){
+ // rawNode: Node
+ // a DOM Node
+ this.shape = g.getDefault("Line");
+ this.rawNode = rawNode;
+ },
+ getBoundingBox: function(){
+ // summary: returns the bounding box
+ if(!this.bbox){
+ var shape = this.shape;
+ this.bbox = {
+ x: Math.min(shape.x1, shape.x2),
+ y: Math.min(shape.y1, shape.y2),
+ width: Math.abs(shape.x2 - shape.x1),
+ height: Math.abs(shape.y2 - shape.y1)
+ };
+ }
+ return this.bbox; // dojox.gfx.Rectangle
+ }
+ });
+
+ declare("dojox.gfx.shape.Polyline", shape.Shape, {
+ // summary: a generic polyline/polygon
+ // (this is a helper object, which is defined for convenience)
+ constructor: function(rawNode){
+ // rawNode: Node
+ // a DOM Node
+ this.shape = g.getDefault("Polyline");
+ this.rawNode = rawNode;
+ },
+ setShape: function(points, closed){
+ // summary: sets a polyline/polygon shape object
+ // points: Object
+ // a polyline/polygon shape object
+ // closed: Boolean
+ // close the polyline to make a polygon
+ if(points && points instanceof Array){
+ // points: Array: an array of points
+ this.inherited(arguments, [{points: points}]);
+ if(closed && this.shape.points.length){
+ this.shape.points.push(this.shape.points[0]);
+ }
+ }else{
+ this.inherited(arguments, [points]);
+ }
+ return this; // self
+ },
+ _normalizePoints: function(){
+ // summary: normalize points to array of {x:number, y:number}
+ var p = this.shape.points, l = p && p.length;
+ if(l && typeof p[0] == "number"){
+ var points = [];
+ for(var i = 0; i < l; i += 2){
+ points.push({x: p[i], y: p[i + 1]});
+ }
+ this.shape.points = points;
+ }
+ },
+ getBoundingBox: function(){
+ // summary: returns the bounding box
+ if(!this.bbox && this.shape.points.length){
+ var p = this.shape.points;
+ var l = p.length;
+ var t = p[0];
+ var bbox = {l: t.x, t: t.y, r: t.x, b: t.y};
+ for(var i = 1; i < l; ++i){
+ t = p[i];
+ if(bbox.l > t.x) bbox.l = t.x;
+ if(bbox.r < t.x) bbox.r = t.x;
+ if(bbox.t > t.y) bbox.t = t.y;
+ if(bbox.b < t.y) bbox.b = t.y;
+ }
+ this.bbox = {
+ x: bbox.l,
+ y: bbox.t,
+ width: bbox.r - bbox.l,
+ height: bbox.b - bbox.t
+ };
+ }
+ return this.bbox; // dojox.gfx.Rectangle
+ }
+ });
+
+ declare("dojox.gfx.shape.Image", shape.Shape, {
+ // summary: a generic image
+ // (this is a helper object, which is defined for convenience)
+ constructor: function(rawNode){
+ // rawNode: Node
+ // a DOM Node
+ this.shape = g.getDefault("Image");
+ this.rawNode = rawNode;
+ },
+ getBoundingBox: function(){
+ // summary: returns the bounding box (its shape in this case)
+ return this.shape; // dojox.gfx.Rectangle
+ },
+ setStroke: function(){
+ // summary: ignore setting a stroke style
+ return this; // self
+ },
+ setFill: function(){
+ // summary: ignore setting a fill style
+ return this; // self
+ }
+ });
+
+ declare("dojox.gfx.shape.Text", shape.Shape, {
+ // summary: a generic text
+ constructor: function(rawNode){
+ // rawNode: Node
+ // a DOM Node
+ this.fontStyle = null;
+ this.shape = g.getDefault("Text");
+ this.rawNode = rawNode;
+ },
+ getFont: function(){
+ // summary: returns the current font object or null
+ return this.fontStyle; // Object
+ },
+ setFont: function(newFont){
+ // summary: sets a font for text
+ // newFont: Object
+ // a font object (see dojox.gfx.defaultFont) or a font string
+ this.fontStyle = typeof newFont == "string" ? g.splitFontString(newFont) :
+ g.makeParameters(g.defaultFont, newFont);
+ this._setFont();
+ return this; // self
+ }
+ });
+
+ shape.Creator = {
+ // summary: shape creators
+ createShape: function(shape){
+ // summary: creates a shape object based on its type; it is meant to be used
+ // by group-like objects
+ // shape: Object
+ // a shape descriptor object
+ switch(shape.type){
+ case g.defaultPath.type: return this.createPath(shape);
+ case g.defaultRect.type: return this.createRect(shape);
+ case g.defaultCircle.type: return this.createCircle(shape);
+ case g.defaultEllipse.type: return this.createEllipse(shape);
+ case g.defaultLine.type: return this.createLine(shape);
+ case g.defaultPolyline.type: return this.createPolyline(shape);
+ case g.defaultImage.type: return this.createImage(shape);
+ case g.defaultText.type: return this.createText(shape);
+ case g.defaultTextPath.type: return this.createTextPath(shape);
+ }
+ return null;
+ },
+ createGroup: function(){
+ // summary: creates a group shape
+ return this.createObject(g.Group); // dojox.gfx.Group
+ },
+ createRect: function(rect){
+ // summary: creates a rectangle shape
+ // rect: Object
+ // a path object (see dojox.gfx.defaultRect)
+ return this.createObject(g.Rect, rect); // dojox.gfx.Rect
+ },
+ createEllipse: function(ellipse){
+ // summary: creates an ellipse shape
+ // ellipse: Object
+ // an ellipse object (see dojox.gfx.defaultEllipse)
+ return this.createObject(g.Ellipse, ellipse); // dojox.gfx.Ellipse
+ },
+ createCircle: function(circle){
+ // summary: creates a circle shape
+ // circle: Object
+ // a circle object (see dojox.gfx.defaultCircle)
+ return this.createObject(g.Circle, circle); // dojox.gfx.Circle
+ },
+ createLine: function(line){
+ // summary: creates a line shape
+ // line: Object
+ // a line object (see dojox.gfx.defaultLine)
+ return this.createObject(g.Line, line); // dojox.gfx.Line
+ },
+ createPolyline: function(points){
+ // summary: creates a polyline/polygon shape
+ // points: Object
+ // a points object (see dojox.gfx.defaultPolyline)
+ // or an Array of points
+ return this.createObject(g.Polyline, points); // dojox.gfx.Polyline
+ },
+ createImage: function(image){
+ // summary: creates a image shape
+ // image: Object
+ // an image object (see dojox.gfx.defaultImage)
+ return this.createObject(g.Image, image); // dojox.gfx.Image
+ },
+ createText: function(text){
+ // summary: creates a text shape
+ // text: Object
+ // a text object (see dojox.gfx.defaultText)
+ return this.createObject(g.Text, text); // dojox.gfx.Text
+ },
+ createPath: function(path){
+ // summary: creates a path shape
+ // path: Object
+ // a path object (see dojox.gfx.defaultPath)
+ return this.createObject(g.Path, path); // dojox.gfx.Path
+ },
+ createTextPath: function(text){
+ // summary: creates a text shape
+ // text: Object
+ // a textpath object (see dojox.gfx.defaultTextPath)
+ return this.createObject(g.TextPath, {}).setText(text); // dojox.gfx.TextPath
+ },
+ createObject: function(shapeType, rawShape){
+ // summary: creates an instance of the passed shapeType class
+ // SHOULD BE RE-IMPLEMENTED BY THE RENDERER!
+ // shapeType: Function
+ // a class constructor to create an instance of
+ // rawShape: Object
+ // properties to be passed in to the classes 'setShape' method
+
+ return null; // dojox.gfx.Shape
+ }
+ };
+
+ return shape;
+});
+