diff options
Diffstat (limited to 'js/dojo-1.7.2/dojo/dnd')
| -rw-r--r-- | js/dojo-1.7.2/dojo/dnd/AutoSource.js | 14 | ||||
| -rw-r--r-- | js/dojo-1.7.2/dojo/dnd/Avatar.js | 112 | ||||
| -rw-r--r-- | js/dojo-1.7.2/dojo/dnd/Container.js | 433 | ||||
| -rw-r--r-- | js/dojo-1.7.2/dojo/dnd/Manager.js | 214 | ||||
| -rw-r--r-- | js/dojo-1.7.2/dojo/dnd/Moveable.js | 174 | ||||
| -rw-r--r-- | js/dojo-1.7.2/dojo/dnd/Mover.js | 120 | ||||
| -rw-r--r-- | js/dojo-1.7.2/dojo/dnd/Selector.js | 325 | ||||
| -rw-r--r-- | js/dojo-1.7.2/dojo/dnd/Source.js | 514 | ||||
| -rw-r--r-- | js/dojo-1.7.2/dojo/dnd/Target.js | 14 | ||||
| -rw-r--r-- | js/dojo-1.7.2/dojo/dnd/TimedMoveable.js | 70 | ||||
| -rw-r--r-- | js/dojo-1.7.2/dojo/dnd/autoscroll.js | 119 | ||||
| -rw-r--r-- | js/dojo-1.7.2/dojo/dnd/common.js | 36 | ||||
| -rw-r--r-- | js/dojo-1.7.2/dojo/dnd/move.js | 144 |
13 files changed, 2289 insertions, 0 deletions
diff --git a/js/dojo-1.7.2/dojo/dnd/AutoSource.js b/js/dojo-1.7.2/dojo/dnd/AutoSource.js new file mode 100644 index 0000000..1184799 --- /dev/null +++ b/js/dojo-1.7.2/dojo/dnd/AutoSource.js @@ -0,0 +1,14 @@ +//>>built +define("dojo/dnd/AutoSource", [ "./Source" ], function(Source){ + /*===== Source = dojo.dnd.Source =====*/ + return dojo.declare("dojo.dnd.AutoSource", Source, { + // summary: + // a source that syncs its DnD nodes by default + + constructor: function(node, params){ + // summary: + // constructor of the AutoSource --- see the Source constructor for details + this.autoSync = true; + } + }); +}); diff --git a/js/dojo-1.7.2/dojo/dnd/Avatar.js b/js/dojo-1.7.2/dojo/dnd/Avatar.js new file mode 100644 index 0000000..6bbfe45 --- /dev/null +++ b/js/dojo-1.7.2/dojo/dnd/Avatar.js @@ -0,0 +1,112 @@ +//>>built +define("dojo/dnd/Avatar", ["../main", "./common"], function(dojo) { + // module: + // dojo/dnd/Avatar + // summary: + // TODOC + + +dojo.declare("dojo.dnd.Avatar", null, { + // summary: + // Object that represents transferred DnD items visually + // manager: Object + // a DnD manager object + + constructor: function(manager){ + this.manager = manager; + this.construct(); + }, + + // methods + construct: function(){ + // summary: + // constructor function; + // it is separate so it can be (dynamically) overwritten in case of need + this.isA11y = dojo.hasClass(dojo.body(),"dijit_a11y"); + var a = dojo.create("table", { + "class": "dojoDndAvatar", + style: { + position: "absolute", + zIndex: "1999", + margin: "0px" + } + }), + source = this.manager.source, node, + b = dojo.create("tbody", null, a), + tr = dojo.create("tr", null, b), + td = dojo.create("td", null, tr), + icon = this.isA11y ? dojo.create("span", { + id : "a11yIcon", + innerHTML : this.manager.copy ? '+' : "<" + }, td) : null, + span = dojo.create("span", { + innerHTML: source.generateText ? this._generateText() : "" + }, td), + k = Math.min(5, this.manager.nodes.length), i = 0; + // we have to set the opacity on IE only after the node is live + dojo.attr(tr, { + "class": "dojoDndAvatarHeader", + style: {opacity: 0.9} + }); + for(; i < k; ++i){ + if(source.creator){ + // create an avatar representation of the node + node = source._normalizedCreator(source.getItem(this.manager.nodes[i].id).data, "avatar").node; + }else{ + // or just clone the node and hope it works + node = this.manager.nodes[i].cloneNode(true); + if(node.tagName.toLowerCase() == "tr"){ + // insert extra table nodes + var table = dojo.create("table"), + tbody = dojo.create("tbody", null, table); + tbody.appendChild(node); + node = table; + } + } + node.id = ""; + tr = dojo.create("tr", null, b); + td = dojo.create("td", null, tr); + td.appendChild(node); + dojo.attr(tr, { + "class": "dojoDndAvatarItem", + style: {opacity: (9 - i) / 10} + }); + } + this.node = a; + }, + destroy: function(){ + // summary: + // destructor for the avatar; called to remove all references so it can be garbage-collected + dojo.destroy(this.node); + this.node = false; + }, + update: function(){ + // summary: + // updates the avatar to reflect the current DnD state + dojo[(this.manager.canDropFlag ? "add" : "remove") + "Class"](this.node, "dojoDndAvatarCanDrop"); + if (this.isA11y){ + var icon = dojo.byId("a11yIcon"); + var text = '+'; // assume canDrop && copy + if (this.manager.canDropFlag && !this.manager.copy) { + text = '< '; // canDrop && move + }else if (!this.manager.canDropFlag && !this.manager.copy) { + text = "o"; //!canDrop && move + }else if(!this.manager.canDropFlag){ + text = 'x'; // !canDrop && copy + } + icon.innerHTML=text; + } + // replace text + dojo.query(("tr.dojoDndAvatarHeader td span" +(this.isA11y ? " span" : "")), this.node).forEach( + function(node){ + node.innerHTML = this._generateText(); + }, this); + }, + _generateText: function(){ + // summary: generates a proper text to reflect copying or moving of items + return this.manager.nodes.length.toString(); + } +}); + +return dojo.dnd.Avatar; +}); diff --git a/js/dojo-1.7.2/dojo/dnd/Container.js b/js/dojo-1.7.2/dojo/dnd/Container.js new file mode 100644 index 0000000..64548ff --- /dev/null +++ b/js/dojo-1.7.2/dojo/dnd/Container.js @@ -0,0 +1,433 @@ +//>>built +define("dojo/dnd/Container", ["../main", "../Evented", "./common", "../parser"], function(dojo, Evented) { + // module: + // dojo/dnd/Container + // summary: + // TODOC + + +/* + Container states: + "" - normal state + "Over" - mouse over a container + Container item states: + "" - normal state + "Over" - mouse over a container item +*/ + +/*===== +dojo.declare("dojo.dnd.__ContainerArgs", [], { + creator: function(){ + // summary: + // a creator function, which takes a data item, and returns an object like that: + // {node: newNode, data: usedData, type: arrayOfStrings} + }, + + // skipForm: Boolean + // don't start the drag operation, if clicked on form elements + skipForm: false, + + // dropParent: Node||String + // node or node's id to use as the parent node for dropped items + // (must be underneath the 'node' parameter in the DOM) + dropParent: null, + + // _skipStartup: Boolean + // skip startup(), which collects children, for deferred initialization + // (this is used in the markup mode) + _skipStartup: false +}); + +dojo.dnd.Item = function(){ + // summary: + // Represents (one of) the source node(s) being dragged. + // Contains (at least) the "type" and "data" attributes. + // type: String[] + // Type(s) of this item, by default this is ["text"] + // data: Object + // Logical representation of the object being dragged. + // If the drag object's type is "text" then data is a String, + // if it's another type then data could be a different Object, + // perhaps a name/value hash. + + this.type = type; + this.data = data; +} +=====*/ + +dojo.declare("dojo.dnd.Container", Evented, { + // summary: + // a Container object, which knows when mouse hovers over it, + // and over which element it hovers + + // object attributes (for markup) + skipForm: false, + + /*===== + // current: DomNode + // The DOM node the mouse is currently hovered over + current: null, + + // map: Hash<String, dojo.dnd.Item> + // Map from an item's id (which is also the DOMNode's id) to + // the dojo.dnd.Item itself. + map: {}, + =====*/ + + constructor: function(node, params){ + // summary: + // a constructor of the Container + // node: Node + // node or node's id to build the container on + // params: dojo.dnd.__ContainerArgs + // a dictionary of parameters + this.node = dojo.byId(node); + if(!params){ params = {}; } + this.creator = params.creator || null; + this.skipForm = params.skipForm; + this.parent = params.dropParent && dojo.byId(params.dropParent); + + // class-specific variables + this.map = {}; + this.current = null; + + // states + this.containerState = ""; + dojo.addClass(this.node, "dojoDndContainer"); + + // mark up children + if(!(params && params._skipStartup)){ + this.startup(); + } + + // set up events + this.events = [ + dojo.connect(this.node, "onmouseover", this, "onMouseOver"), + dojo.connect(this.node, "onmouseout", this, "onMouseOut"), + // cancel text selection and text dragging + dojo.connect(this.node, "ondragstart", this, "onSelectStart"), + dojo.connect(this.node, "onselectstart", this, "onSelectStart") + ]; + }, + + // object attributes (for markup) + creator: function(){ + // summary: + // creator function, dummy at the moment + }, + + // abstract access to the map + getItem: function(/*String*/ key){ + // summary: + // returns a data item by its key (id) + return this.map[key]; // dojo.dnd.Item + }, + setItem: function(/*String*/ key, /*dojo.dnd.Item*/ data){ + // summary: + // associates a data item with its key (id) + this.map[key] = data; + }, + delItem: function(/*String*/ key){ + // summary: + // removes a data item from the map by its key (id) + delete this.map[key]; + }, + forInItems: function(/*Function*/ f, /*Object?*/ o){ + // summary: + // iterates over a data map skipping members that + // are present in the empty object (IE and/or 3rd-party libraries). + o = o || dojo.global; + var m = this.map, e = dojo.dnd._empty; + for(var i in m){ + if(i in e){ continue; } + f.call(o, m[i], i, this); + } + return o; // Object + }, + clearItems: function(){ + // summary: + // removes all data items from the map + this.map = {}; + }, + + // methods + getAllNodes: function(){ + // summary: + // returns a list (an array) of all valid child nodes + return dojo.query("> .dojoDndItem", this.parent); // NodeList + }, + sync: function(){ + // summary: + // sync up the node list with the data map + var map = {}; + this.getAllNodes().forEach(function(node){ + if(node.id){ + var item = this.getItem(node.id); + if(item){ + map[node.id] = item; + return; + } + }else{ + node.id = dojo.dnd.getUniqueId(); + } + var type = node.getAttribute("dndType"), + data = node.getAttribute("dndData"); + map[node.id] = { + data: data || node.innerHTML, + type: type ? type.split(/\s*,\s*/) : ["text"] + }; + }, this); + this.map = map; + return this; // self + }, + insertNodes: function(data, before, anchor){ + // summary: + // inserts an array of new nodes before/after an anchor node + // data: Array + // a list of data items, which should be processed by the creator function + // before: Boolean + // insert before the anchor, if true, and after the anchor otherwise + // anchor: Node + // the anchor node to be used as a point of insertion + if(!this.parent.firstChild){ + anchor = null; + }else if(before){ + if(!anchor){ + anchor = this.parent.firstChild; + } + }else{ + if(anchor){ + anchor = anchor.nextSibling; + } + } + if(anchor){ + for(var i = 0; i < data.length; ++i){ + var t = this._normalizedCreator(data[i]); + this.setItem(t.node.id, {data: t.data, type: t.type}); + this.parent.insertBefore(t.node, anchor); + } + }else{ + for(var i = 0; i < data.length; ++i){ + var t = this._normalizedCreator(data[i]); + this.setItem(t.node.id, {data: t.data, type: t.type}); + this.parent.appendChild(t.node); + } + } + return this; // self + }, + destroy: function(){ + // summary: + // prepares this object to be garbage-collected + dojo.forEach(this.events, dojo.disconnect); + this.clearItems(); + this.node = this.parent = this.current = null; + }, + + // markup methods + markupFactory: function(params, node, ctor){ + params._skipStartup = true; + return new ctor(node, params); + }, + startup: function(){ + // summary: + // collects valid child items and populate the map + + // set up the real parent node + if(!this.parent){ + // use the standard algorithm, if not assigned + this.parent = this.node; + if(this.parent.tagName.toLowerCase() == "table"){ + var c = this.parent.getElementsByTagName("tbody"); + if(c && c.length){ this.parent = c[0]; } + } + } + this.defaultCreator = dojo.dnd._defaultCreator(this.parent); + + // process specially marked children + this.sync(); + }, + + // mouse events + onMouseOver: function(e){ + // summary: + // event processor for onmouseover + // e: Event + // mouse event + var n = e.relatedTarget; + while(n){ + if(n == this.node){ break; } + try{ + n = n.parentNode; + }catch(x){ + n = null; + } + } + if(!n){ + this._changeState("Container", "Over"); + this.onOverEvent(); + } + n = this._getChildByEvent(e); + if(this.current == n){ return; } + if(this.current){ this._removeItemClass(this.current, "Over"); } + if(n){ this._addItemClass(n, "Over"); } + this.current = n; + }, + onMouseOut: function(e){ + // summary: + // event processor for onmouseout + // e: Event + // mouse event + for(var n = e.relatedTarget; n;){ + if(n == this.node){ return; } + try{ + n = n.parentNode; + }catch(x){ + n = null; + } + } + if(this.current){ + this._removeItemClass(this.current, "Over"); + this.current = null; + } + this._changeState("Container", ""); + this.onOutEvent(); + }, + onSelectStart: function(e){ + // summary: + // event processor for onselectevent and ondragevent + // e: Event + // mouse event + if(!this.skipForm || !dojo.dnd.isFormElement(e)){ + dojo.stopEvent(e); + } + }, + + // utilities + onOverEvent: function(){ + // summary: + // this function is called once, when mouse is over our container + }, + onOutEvent: function(){ + // summary: + // this function is called once, when mouse is out of our container + }, + _changeState: function(type, newState){ + // summary: + // changes a named state to new state value + // type: String + // a name of the state to change + // newState: String + // new state + var prefix = "dojoDnd" + type; + var state = type.toLowerCase() + "State"; + //dojo.replaceClass(this.node, prefix + newState, prefix + this[state]); + dojo.replaceClass(this.node, prefix + newState, prefix + this[state]); + this[state] = newState; + }, + _addItemClass: function(node, type){ + // summary: + // adds a class with prefix "dojoDndItem" + // node: Node + // a node + // type: String + // a variable suffix for a class name + dojo.addClass(node, "dojoDndItem" + type); + }, + _removeItemClass: function(node, type){ + // summary: + // removes a class with prefix "dojoDndItem" + // node: Node + // a node + // type: String + // a variable suffix for a class name + dojo.removeClass(node, "dojoDndItem" + type); + }, + _getChildByEvent: function(e){ + // summary: + // gets a child, which is under the mouse at the moment, or null + // e: Event + // a mouse event + var node = e.target; + if(node){ + for(var parent = node.parentNode; parent; node = parent, parent = node.parentNode){ + if(parent == this.parent && dojo.hasClass(node, "dojoDndItem")){ return node; } + } + } + return null; + }, + _normalizedCreator: function(/*dojo.dnd.Item*/ item, /*String*/ hint){ + // summary: + // adds all necessary data to the output of the user-supplied creator function + var t = (this.creator || this.defaultCreator).call(this, item, hint); + if(!dojo.isArray(t.type)){ t.type = ["text"]; } + if(!t.node.id){ t.node.id = dojo.dnd.getUniqueId(); } + dojo.addClass(t.node, "dojoDndItem"); + return t; + } +}); + +dojo.dnd._createNode = function(tag){ + // summary: + // returns a function, which creates an element of given tag + // (SPAN by default) and sets its innerHTML to given text + // tag: String + // a tag name or empty for SPAN + if(!tag){ return dojo.dnd._createSpan; } + return function(text){ // Function + return dojo.create(tag, {innerHTML: text}); // Node + }; +}; + +dojo.dnd._createTrTd = function(text){ + // summary: + // creates a TR/TD structure with given text as an innerHTML of TD + // text: String + // a text for TD + var tr = dojo.create("tr"); + dojo.create("td", {innerHTML: text}, tr); + return tr; // Node +}; + +dojo.dnd._createSpan = function(text){ + // summary: + // creates a SPAN element with given text as its innerHTML + // text: String + // a text for SPAN + return dojo.create("span", {innerHTML: text}); // Node +}; + +// dojo.dnd._defaultCreatorNodes: Object +// a dictionary that maps container tag names to child tag names +dojo.dnd._defaultCreatorNodes = {ul: "li", ol: "li", div: "div", p: "div"}; + +dojo.dnd._defaultCreator = function(node){ + // summary: + // takes a parent node, and returns an appropriate creator function + // node: Node + // a container node + var tag = node.tagName.toLowerCase(); + var c = tag == "tbody" || tag == "thead" ? dojo.dnd._createTrTd : + dojo.dnd._createNode(dojo.dnd._defaultCreatorNodes[tag]); + return function(item, hint){ // Function + var isObj = item && dojo.isObject(item), data, type, n; + if(isObj && item.tagName && item.nodeType && item.getAttribute){ + // process a DOM node + data = item.getAttribute("dndData") || item.innerHTML; + type = item.getAttribute("dndType"); + type = type ? type.split(/\s*,\s*/) : ["text"]; + n = item; // this node is going to be moved rather than copied + }else{ + // process a DnD item object or a string + data = (isObj && item.data) ? item.data : item; + type = (isObj && item.type) ? item.type : ["text"]; + n = (hint == "avatar" ? dojo.dnd._createSpan : c)(String(data)); + } + if(!n.id){ + n.id = dojo.dnd.getUniqueId(); + } + return {node: n, data: data, type: type}; + }; +}; + +return dojo.dnd.Container; +}); diff --git a/js/dojo-1.7.2/dojo/dnd/Manager.js b/js/dojo-1.7.2/dojo/dnd/Manager.js new file mode 100644 index 0000000..0513943 --- /dev/null +++ b/js/dojo-1.7.2/dojo/dnd/Manager.js @@ -0,0 +1,214 @@ +//>>built +define("dojo/dnd/Manager", ["../main", "../Evented", "./common", "./autoscroll", "./Avatar"], function(dojo, Evented) { + // module: + // dojo/dnd/Manager + // summary: + // TODOC + + +var Manager = dojo.declare("dojo.dnd.Manager", [Evented], { + // summary: + // the manager of DnD operations (usually a singleton) + constructor: function(){ + this.avatar = null; + this.source = null; + this.nodes = []; + this.copy = true; + this.target = null; + this.canDropFlag = false; + this.events = []; + }, + + // avatar's offset from the mouse + OFFSET_X: 16, + OFFSET_Y: 16, + + // methods + overSource: function(source){ + // summary: + // called when a source detected a mouse-over condition + // source: Object + // the reporter + if(this.avatar){ + this.target = (source && source.targetState != "Disabled") ? source : null; + this.canDropFlag = Boolean(this.target); + this.avatar.update(); + } + dojo.publish("/dnd/source/over", [source]); + }, + outSource: function(source){ + // summary: + // called when a source detected a mouse-out condition + // source: Object + // the reporter + if(this.avatar){ + if(this.target == source){ + this.target = null; + this.canDropFlag = false; + this.avatar.update(); + dojo.publish("/dnd/source/over", [null]); + } + }else{ + dojo.publish("/dnd/source/over", [null]); + } + }, + startDrag: function(source, nodes, copy){ + // summary: + // called to initiate the DnD operation + // source: Object + // the source which provides items + // nodes: Array + // the list of transferred items + // copy: Boolean + // copy items, if true, move items otherwise + this.source = source; + this.nodes = nodes; + this.copy = Boolean(copy); // normalizing to true boolean + this.avatar = this.makeAvatar(); + dojo.body().appendChild(this.avatar.node); + dojo.publish("/dnd/start", [source, nodes, this.copy]); + this.events = [ + dojo.connect(dojo.doc, "onmousemove", this, "onMouseMove"), + dojo.connect(dojo.doc, "onmouseup", this, "onMouseUp"), + dojo.connect(dojo.doc, "onkeydown", this, "onKeyDown"), + dojo.connect(dojo.doc, "onkeyup", this, "onKeyUp"), + // cancel text selection and text dragging + dojo.connect(dojo.doc, "ondragstart", dojo.stopEvent), + dojo.connect(dojo.body(), "onselectstart", dojo.stopEvent) + ]; + var c = "dojoDnd" + (copy ? "Copy" : "Move"); + dojo.addClass(dojo.body(), c); + }, + canDrop: function(flag){ + // summary: + // called to notify if the current target can accept items + var canDropFlag = Boolean(this.target && flag); + if(this.canDropFlag != canDropFlag){ + this.canDropFlag = canDropFlag; + this.avatar.update(); + } + }, + stopDrag: function(){ + // summary: + // stop the DnD in progress + dojo.removeClass(dojo.body(), ["dojoDndCopy", "dojoDndMove"]); + dojo.forEach(this.events, dojo.disconnect); + this.events = []; + this.avatar.destroy(); + this.avatar = null; + this.source = this.target = null; + this.nodes = []; + }, + makeAvatar: function(){ + // summary: + // makes the avatar; it is separate to be overwritten dynamically, if needed + return new dojo.dnd.Avatar(this); + }, + updateAvatar: function(){ + // summary: + // updates the avatar; it is separate to be overwritten dynamically, if needed + this.avatar.update(); + }, + + // mouse event processors + onMouseMove: function(e){ + // summary: + // event processor for onmousemove + // e: Event + // mouse event + var a = this.avatar; + if(a){ + dojo.dnd.autoScrollNodes(e); + //dojo.dnd.autoScroll(e); + var s = a.node.style; + s.left = (e.pageX + this.OFFSET_X) + "px"; + s.top = (e.pageY + this.OFFSET_Y) + "px"; + var copy = Boolean(this.source.copyState(dojo.isCopyKey(e))); + if(this.copy != copy){ + this._setCopyStatus(copy); + } + } + }, + onMouseUp: function(e){ + // summary: + // event processor for onmouseup + // e: Event + // mouse event + if(this.avatar){ + if(this.target && this.canDropFlag){ + var copy = Boolean(this.source.copyState(dojo.isCopyKey(e))), + params = [this.source, this.nodes, copy, this.target, e]; + dojo.publish("/dnd/drop/before", params); + dojo.publish("/dnd/drop", params); + }else{ + dojo.publish("/dnd/cancel"); + } + this.stopDrag(); + } + }, + + // keyboard event processors + onKeyDown: function(e){ + // summary: + // event processor for onkeydown: + // watching for CTRL for copy/move status, watching for ESCAPE to cancel the drag + // e: Event + // keyboard event + if(this.avatar){ + switch(e.keyCode){ + case dojo.keys.CTRL: + var copy = Boolean(this.source.copyState(true)); + if(this.copy != copy){ + this._setCopyStatus(copy); + } + break; + case dojo.keys.ESCAPE: + dojo.publish("/dnd/cancel"); + this.stopDrag(); + break; + } + } + }, + onKeyUp: function(e){ + // summary: + // event processor for onkeyup, watching for CTRL for copy/move status + // e: Event + // keyboard event + if(this.avatar && e.keyCode == dojo.keys.CTRL){ + var copy = Boolean(this.source.copyState(false)); + if(this.copy != copy){ + this._setCopyStatus(copy); + } + } + }, + + // utilities + _setCopyStatus: function(copy){ + // summary: + // changes the copy status + // copy: Boolean + // the copy status + this.copy = copy; + this.source._markDndStatus(this.copy); + this.updateAvatar(); + dojo.replaceClass(dojo.body(), + "dojoDnd" + (this.copy ? "Copy" : "Move"), + "dojoDnd" + (this.copy ? "Move" : "Copy")); + } +}); + +// dojo.dnd._manager: +// The manager singleton variable. Can be overwritten if needed. +dojo.dnd._manager = null; + +Manager.manager = dojo.dnd.manager = function(){ + // summary: + // Returns the current DnD manager. Creates one if it is not created yet. + if(!dojo.dnd._manager){ + dojo.dnd._manager = new dojo.dnd.Manager(); + } + return dojo.dnd._manager; // Object +}; + +return Manager; +}); diff --git a/js/dojo-1.7.2/dojo/dnd/Moveable.js b/js/dojo-1.7.2/dojo/dnd/Moveable.js new file mode 100644 index 0000000..8b97db5 --- /dev/null +++ b/js/dojo-1.7.2/dojo/dnd/Moveable.js @@ -0,0 +1,174 @@ +//>>built +define("dojo/dnd/Moveable", ["../main", "../Evented", "../touch", "./Mover"], function(dojo, Evented, touch) { + // module: + // dojo/dnd/Moveable + // summary: + // TODOC + + +/*===== +dojo.declare("dojo.dnd.__MoveableArgs", [], { + // handle: Node||String + // A node (or node's id), which is used as a mouse handle. + // If omitted, the node itself is used as a handle. + handle: null, + + // delay: Number + // delay move by this number of pixels + delay: 0, + + // skip: Boolean + // skip move of form elements + skip: false, + + // mover: Object + // a constructor of custom Mover + mover: dojo.dnd.Mover +}); +=====*/ + +dojo.declare("dojo.dnd.Moveable", [Evented], { + // object attributes (for markup) + handle: "", + delay: 0, + skip: false, + + constructor: function(node, params){ + // summary: + // an object, which makes a node moveable + // node: Node + // a node (or node's id) to be moved + // params: dojo.dnd.__MoveableArgs? + // optional parameters + this.node = dojo.byId(node); + if(!params){ params = {}; } + this.handle = params.handle ? dojo.byId(params.handle) : null; + if(!this.handle){ this.handle = this.node; } + this.delay = params.delay > 0 ? params.delay : 0; + this.skip = params.skip; + this.mover = params.mover ? params.mover : dojo.dnd.Mover; + this.events = [ + dojo.connect(this.handle, touch.press, this, "onMouseDown"), + // cancel text selection and text dragging + dojo.connect(this.handle, "ondragstart", this, "onSelectStart"), + dojo.connect(this.handle, "onselectstart", this, "onSelectStart") + ]; + }, + + // markup methods + markupFactory: function(params, node, ctor){ + return new ctor(node, params); + }, + + // methods + destroy: function(){ + // summary: + // stops watching for possible move, deletes all references, so the object can be garbage-collected + dojo.forEach(this.events, dojo.disconnect); + this.events = this.node = this.handle = null; + }, + + // mouse event processors + onMouseDown: function(e){ + // summary: + // event processor for onmousedown/ontouchstart, creates a Mover for the node + // e: Event + // mouse/touch event + if(this.skip && dojo.dnd.isFormElement(e)){ return; } + if(this.delay){ + this.events.push( + dojo.connect(this.handle, touch.move, this, "onMouseMove"), + dojo.connect(this.handle, touch.release, this, "onMouseUp") + ); + this._lastX = e.pageX; + this._lastY = e.pageY; + }else{ + this.onDragDetected(e); + } + dojo.stopEvent(e); + }, + onMouseMove: function(e){ + // summary: + // event processor for onmousemove/ontouchmove, used only for delayed drags + // e: Event + // mouse/touch event + if(Math.abs(e.pageX - this._lastX) > this.delay || Math.abs(e.pageY - this._lastY) > this.delay){ + this.onMouseUp(e); + this.onDragDetected(e); + } + dojo.stopEvent(e); + }, + onMouseUp: function(e){ + // summary: + // event processor for onmouseup, used only for delayed drags + // e: Event + // mouse event + for(var i = 0; i < 2; ++i){ + dojo.disconnect(this.events.pop()); + } + dojo.stopEvent(e); + }, + onSelectStart: function(e){ + // summary: + // event processor for onselectevent and ondragevent + // e: Event + // mouse event + if(!this.skip || !dojo.dnd.isFormElement(e)){ + dojo.stopEvent(e); + } + }, + + // local events + onDragDetected: function(/* Event */ e){ + // summary: + // called when the drag is detected; + // responsible for creation of the mover + new this.mover(this.node, e, this); + }, + onMoveStart: function(/* dojo.dnd.Mover */ mover){ + // summary: + // called before every move operation + dojo.publish("/dnd/move/start", [mover]); + dojo.addClass(dojo.body(), "dojoMove"); + dojo.addClass(this.node, "dojoMoveItem"); + }, + onMoveStop: function(/* dojo.dnd.Mover */ mover){ + // summary: + // called after every move operation + dojo.publish("/dnd/move/stop", [mover]); + dojo.removeClass(dojo.body(), "dojoMove"); + dojo.removeClass(this.node, "dojoMoveItem"); + }, + onFirstMove: function(/* dojo.dnd.Mover */ mover, /* Event */ e){ + // summary: + // called during the very first move notification; + // can be used to initialize coordinates, can be overwritten. + + // default implementation does nothing + }, + onMove: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop, /* Event */ e){ + // summary: + // called during every move notification; + // should actually move the node; can be overwritten. + this.onMoving(mover, leftTop); + var s = mover.node.style; + s.left = leftTop.l + "px"; + s.top = leftTop.t + "px"; + this.onMoved(mover, leftTop); + }, + onMoving: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){ + // summary: + // called before every incremental move; can be overwritten. + + // default implementation does nothing + }, + onMoved: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){ + // summary: + // called after every incremental move; can be overwritten. + + // default implementation does nothing + } +}); + +return dojo.dnd.Moveable; +}); diff --git a/js/dojo-1.7.2/dojo/dnd/Mover.js b/js/dojo-1.7.2/dojo/dnd/Mover.js new file mode 100644 index 0000000..fb27b94 --- /dev/null +++ b/js/dojo-1.7.2/dojo/dnd/Mover.js @@ -0,0 +1,120 @@ +//>>built +define("dojo/dnd/Mover", ["../main", "../Evented", "../touch", "./common", "./autoscroll"], function(dojo, Evented, touch) { + // module: + // dojo/dnd/Mover + // summary: + // TODOC + + +dojo.declare("dojo.dnd.Mover", [Evented], { + constructor: function(node, e, host){ + // summary: + // an object which makes a node follow the mouse, or touch-drag on touch devices. + // Used as a default mover, and as a base class for custom movers. + // node: Node + // a node (or node's id) to be moved + // e: Event + // a mouse event, which started the move; + // only pageX and pageY properties are used + // host: Object? + // object which implements the functionality of the move, + // and defines proper events (onMoveStart and onMoveStop) + this.node = dojo.byId(node); + this.marginBox = {l: e.pageX, t: e.pageY}; + this.mouseButton = e.button; + var h = (this.host = host), d = node.ownerDocument; + this.events = [ + // At the start of a drag, onFirstMove is called, and then the following two + // connects are disconnected + dojo.connect(d, touch.move, this, "onFirstMove"), + + // These are called continually during the drag + dojo.connect(d, touch.move, this, "onMouseMove"), + + // And these are called at the end of the drag + dojo.connect(d, touch.release, this, "onMouseUp"), + + // cancel text selection and text dragging + dojo.connect(d, "ondragstart", dojo.stopEvent), + dojo.connect(d.body, "onselectstart", dojo.stopEvent) + ]; + // notify that the move has started + if(h && h.onMoveStart){ + h.onMoveStart(this); + } + }, + // mouse event processors + onMouseMove: function(e){ + // summary: + // event processor for onmousemove/ontouchmove + // e: Event + // mouse/touch event + dojo.dnd.autoScroll(e); + var m = this.marginBox; + this.host.onMove(this, {l: m.l + e.pageX, t: m.t + e.pageY}, e); + dojo.stopEvent(e); + }, + onMouseUp: function(e){ + if(dojo.isWebKit && dojo.isMac && this.mouseButton == 2 ? + e.button == 0 : this.mouseButton == e.button){ // TODO Should condition be met for touch devices, too? + this.destroy(); + } + dojo.stopEvent(e); + }, + // utilities + onFirstMove: function(e){ + // summary: + // makes the node absolute; it is meant to be called only once. + // relative and absolutely positioned nodes are assumed to use pixel units + var s = this.node.style, l, t, h = this.host; + switch(s.position){ + case "relative": + case "absolute": + // assume that left and top values are in pixels already + l = Math.round(parseFloat(s.left)) || 0; + t = Math.round(parseFloat(s.top)) || 0; + break; + default: + s.position = "absolute"; // enforcing the absolute mode + var m = dojo.marginBox(this.node); + // event.pageX/pageY (which we used to generate the initial + // margin box) includes padding and margin set on the body. + // However, setting the node's position to absolute and then + // doing dojo.marginBox on it *doesn't* take that additional + // space into account - so we need to subtract the combined + // padding and margin. We use getComputedStyle and + // _getMarginBox/_getContentBox to avoid the extra lookup of + // the computed style. + var b = dojo.doc.body; + var bs = dojo.getComputedStyle(b); + var bm = dojo._getMarginBox(b, bs); + var bc = dojo._getContentBox(b, bs); + l = m.l - (bc.l - bm.l); + t = m.t - (bc.t - bm.t); + break; + } + this.marginBox.l = l - this.marginBox.l; + this.marginBox.t = t - this.marginBox.t; + if(h && h.onFirstMove){ + h.onFirstMove(this, e); + } + + // Disconnect onmousemove and ontouchmove events that call this function + dojo.disconnect(this.events.shift()); + }, + destroy: function(){ + // summary: + // stops the move, deletes all references, so the object can be garbage-collected + dojo.forEach(this.events, dojo.disconnect); + // undo global settings + var h = this.host; + if(h && h.onMoveStop){ + h.onMoveStop(this); + } + // destroy objects + this.events = this.node = this.host = null; + } +}); + +return dojo.dnd.Mover; +}); diff --git a/js/dojo-1.7.2/dojo/dnd/Selector.js b/js/dojo-1.7.2/dojo/dnd/Selector.js new file mode 100644 index 0000000..bb34d0a --- /dev/null +++ b/js/dojo-1.7.2/dojo/dnd/Selector.js @@ -0,0 +1,325 @@ +//>>built +define("dojo/dnd/Selector", ["../main", "./common", "./Container"], function(dojo) { + // module: + // dojo/dnd/Selector + // summary: + // TODOC + + +/* + Container item states: + "" - an item is not selected + "Selected" - an item is selected + "Anchor" - an item is selected, and is an anchor for a "shift" selection +*/ + +/*===== +dojo.declare("dojo.dnd.__SelectorArgs", [dojo.dnd.__ContainerArgs], { + // singular: Boolean + // allows selection of only one element, if true + singular: false, + + // autoSync: Boolean + // autosynchronizes the source with its list of DnD nodes, + autoSync: false +}); +=====*/ + +dojo.declare("dojo.dnd.Selector", dojo.dnd.Container, { + // summary: + // a Selector object, which knows how to select its children + + /*===== + // selection: Set<String> + // The set of id's that are currently selected, such that this.selection[id] == 1 + // if the node w/that id is selected. Can iterate over selected node's id's like: + // | for(var id in this.selection) + selection: {}, + =====*/ + + constructor: function(node, params){ + // summary: + // constructor of the Selector + // node: Node||String + // node or node's id to build the selector on + // params: dojo.dnd.__SelectorArgs? + // a dictionary of parameters + if(!params){ params = {}; } + this.singular = params.singular; + this.autoSync = params.autoSync; + // class-specific variables + this.selection = {}; + this.anchor = null; + this.simpleSelection = false; + // set up events + this.events.push( + dojo.connect(this.node, "onmousedown", this, "onMouseDown"), + dojo.connect(this.node, "onmouseup", this, "onMouseUp")); + }, + + // object attributes (for markup) + singular: false, // is singular property + + // methods + getSelectedNodes: function(){ + // summary: + // returns a list (an array) of selected nodes + var t = new dojo.NodeList(); + var e = dojo.dnd._empty; + for(var i in this.selection){ + if(i in e){ continue; } + t.push(dojo.byId(i)); + } + return t; // NodeList + }, + selectNone: function(){ + // summary: + // unselects all items + return this._removeSelection()._removeAnchor(); // self + }, + selectAll: function(){ + // summary: + // selects all items + this.forInItems(function(data, id){ + this._addItemClass(dojo.byId(id), "Selected"); + this.selection[id] = 1; + }, this); + return this._removeAnchor(); // self + }, + deleteSelectedNodes: function(){ + // summary: + // deletes all selected items + var e = dojo.dnd._empty; + for(var i in this.selection){ + if(i in e){ continue; } + var n = dojo.byId(i); + this.delItem(i); + dojo.destroy(n); + } + this.anchor = null; + this.selection = {}; + return this; // self + }, + forInSelectedItems: function(/*Function*/ f, /*Object?*/ o){ + // summary: + // iterates over selected items; + // see `dojo.dnd.Container.forInItems()` for details + o = o || dojo.global; + var s = this.selection, e = dojo.dnd._empty; + for(var i in s){ + if(i in e){ continue; } + f.call(o, this.getItem(i), i, this); + } + }, + sync: function(){ + // summary: + // sync up the node list with the data map + + dojo.dnd.Selector.superclass.sync.call(this); + + // fix the anchor + if(this.anchor){ + if(!this.getItem(this.anchor.id)){ + this.anchor = null; + } + } + + // fix the selection + var t = [], e = dojo.dnd._empty; + for(var i in this.selection){ + if(i in e){ continue; } + if(!this.getItem(i)){ + t.push(i); + } + } + dojo.forEach(t, function(i){ + delete this.selection[i]; + }, this); + + return this; // self + }, + insertNodes: function(addSelected, data, before, anchor){ + // summary: + // inserts new data items (see `dojo.dnd.Container.insertNodes()` method for details) + // addSelected: Boolean + // all new nodes will be added to selected items, if true, no selection change otherwise + // data: Array + // a list of data items, which should be processed by the creator function + // before: Boolean + // insert before the anchor, if true, and after the anchor otherwise + // anchor: Node + // the anchor node to be used as a point of insertion + var oldCreator = this._normalizedCreator; + this._normalizedCreator = function(item, hint){ + var t = oldCreator.call(this, item, hint); + if(addSelected){ + if(!this.anchor){ + this.anchor = t.node; + this._removeItemClass(t.node, "Selected"); + this._addItemClass(this.anchor, "Anchor"); + }else if(this.anchor != t.node){ + this._removeItemClass(t.node, "Anchor"); + this._addItemClass(t.node, "Selected"); + } + this.selection[t.node.id] = 1; + }else{ + this._removeItemClass(t.node, "Selected"); + this._removeItemClass(t.node, "Anchor"); + } + return t; + }; + dojo.dnd.Selector.superclass.insertNodes.call(this, data, before, anchor); + this._normalizedCreator = oldCreator; + return this; // self + }, + destroy: function(){ + // summary: + // prepares the object to be garbage-collected + dojo.dnd.Selector.superclass.destroy.call(this); + this.selection = this.anchor = null; + }, + + // mouse events + onMouseDown: function(e){ + // summary: + // event processor for onmousedown + // e: Event + // mouse event + if(this.autoSync){ this.sync(); } + if(!this.current){ return; } + if(!this.singular && !dojo.isCopyKey(e) && !e.shiftKey && (this.current.id in this.selection)){ + this.simpleSelection = true; + if(e.button === dojo.mouseButtons.LEFT){ + // accept the left button and stop the event + // for IE we don't stop event when multiple buttons are pressed + dojo.stopEvent(e); + } + return; + } + if(!this.singular && e.shiftKey){ + if(!dojo.isCopyKey(e)){ + this._removeSelection(); + } + var c = this.getAllNodes(); + if(c.length){ + if(!this.anchor){ + this.anchor = c[0]; + this._addItemClass(this.anchor, "Anchor"); + } + this.selection[this.anchor.id] = 1; + if(this.anchor != this.current){ + var i = 0; + for(; i < c.length; ++i){ + var node = c[i]; + if(node == this.anchor || node == this.current){ break; } + } + for(++i; i < c.length; ++i){ + var node = c[i]; + if(node == this.anchor || node == this.current){ break; } + this._addItemClass(node, "Selected"); + this.selection[node.id] = 1; + } + this._addItemClass(this.current, "Selected"); + this.selection[this.current.id] = 1; + } + } + }else{ + if(this.singular){ + if(this.anchor == this.current){ + if(dojo.isCopyKey(e)){ + this.selectNone(); + } + }else{ + this.selectNone(); + this.anchor = this.current; + this._addItemClass(this.anchor, "Anchor"); + this.selection[this.current.id] = 1; + } + }else{ + if(dojo.isCopyKey(e)){ + if(this.anchor == this.current){ + delete this.selection[this.anchor.id]; + this._removeAnchor(); + }else{ + if(this.current.id in this.selection){ + this._removeItemClass(this.current, "Selected"); + delete this.selection[this.current.id]; + }else{ + if(this.anchor){ + this._removeItemClass(this.anchor, "Anchor"); + this._addItemClass(this.anchor, "Selected"); + } + this.anchor = this.current; + this._addItemClass(this.current, "Anchor"); + this.selection[this.current.id] = 1; + } + } + }else{ + if(!(this.current.id in this.selection)){ + this.selectNone(); + this.anchor = this.current; + this._addItemClass(this.current, "Anchor"); + this.selection[this.current.id] = 1; + } + } + } + } + dojo.stopEvent(e); + }, + onMouseUp: function(e){ + // summary: + // event processor for onmouseup + // e: Event + // mouse event + if(!this.simpleSelection){ return; } + this.simpleSelection = false; + this.selectNone(); + if(this.current){ + this.anchor = this.current; + this._addItemClass(this.anchor, "Anchor"); + this.selection[this.current.id] = 1; + } + }, + onMouseMove: function(e){ + // summary: + // event processor for onmousemove + // e: Event + // mouse event + this.simpleSelection = false; + }, + + // utilities + onOverEvent: function(){ + // summary: + // this function is called once, when mouse is over our container + this.onmousemoveEvent = dojo.connect(this.node, "onmousemove", this, "onMouseMove"); + }, + onOutEvent: function(){ + // summary: + // this function is called once, when mouse is out of our container + dojo.disconnect(this.onmousemoveEvent); + delete this.onmousemoveEvent; + }, + _removeSelection: function(){ + // summary: + // unselects all items + var e = dojo.dnd._empty; + for(var i in this.selection){ + if(i in e){ continue; } + var node = dojo.byId(i); + if(node){ this._removeItemClass(node, "Selected"); } + } + this.selection = {}; + return this; // self + }, + _removeAnchor: function(){ + if(this.anchor){ + this._removeItemClass(this.anchor, "Anchor"); + this.anchor = null; + } + return this; // self + } +}); + +return dojo.dnd.Selector; +}); diff --git a/js/dojo-1.7.2/dojo/dnd/Source.js b/js/dojo-1.7.2/dojo/dnd/Source.js new file mode 100644 index 0000000..e96e571 --- /dev/null +++ b/js/dojo-1.7.2/dojo/dnd/Source.js @@ -0,0 +1,514 @@ +//>>built +define("dojo/dnd/Source", ["../main", "./Selector", "./Manager"], function(dojo, Selector, Manager) { + // module: + // dojo/dnd/Source + // summary: + // TODOC + +/*===== +Selector = dojo.dnd.Selector; +=====*/ + +/* + Container property: + "Horizontal"- if this is the horizontal container + Source states: + "" - normal state + "Moved" - this source is being moved + "Copied" - this source is being copied + Target states: + "" - normal state + "Disabled" - the target cannot accept an avatar + Target anchor state: + "" - item is not selected + "Before" - insert point is before the anchor + "After" - insert point is after the anchor +*/ + +/*===== +dojo.dnd.__SourceArgs = function(){ + // summary: + // a dict of parameters for DnD Source configuration. Note that any + // property on Source elements may be configured, but this is the + // short-list + // isSource: Boolean? + // can be used as a DnD source. Defaults to true. + // accept: Array? + // list of accepted types (text strings) for a target; defaults to + // ["text"] + // autoSync: Boolean + // if true refreshes the node list on every operation; false by default + // copyOnly: Boolean? + // copy items, if true, use a state of Ctrl key otherwise, + // see selfCopy and selfAccept for more details + // delay: Number + // the move delay in pixels before detecting a drag; 0 by default + // horizontal: Boolean? + // a horizontal container, if true, vertical otherwise or when omitted + // selfCopy: Boolean? + // copy items by default when dropping on itself, + // false by default, works only if copyOnly is true + // selfAccept: Boolean? + // accept its own items when copyOnly is true, + // true by default, works only if copyOnly is true + // withHandles: Boolean? + // allows dragging only by handles, false by default + // generateText: Boolean? + // generate text node for drag and drop, true by default + this.isSource = isSource; + this.accept = accept; + this.autoSync = autoSync; + this.copyOnly = copyOnly; + this.delay = delay; + this.horizontal = horizontal; + this.selfCopy = selfCopy; + this.selfAccept = selfAccept; + this.withHandles = withHandles; + this.generateText = true; +} +=====*/ + +// For back-compat, remove in 2.0. +if(!dojo.isAsync){ + dojo.ready(0, function(){ + var requires = ["dojo/dnd/AutoSource", "dojo/dnd/Target"]; + require(requires); // use indirection so modules not rolled into a build + }) +} + +return dojo.declare("dojo.dnd.Source", Selector, { + // summary: + // a Source object, which can be used as a DnD source, or a DnD target + + // object attributes (for markup) + isSource: true, + horizontal: false, + copyOnly: false, + selfCopy: false, + selfAccept: true, + skipForm: false, + withHandles: false, + autoSync: false, + delay: 0, // pixels + accept: ["text"], + generateText: true, + + constructor: function(/*DOMNode|String*/node, /*dojo.dnd.__SourceArgs?*/params){ + // summary: + // a constructor of the Source + // node: + // node or node's id to build the source on + // params: + // any property of this class may be configured via the params + // object which is mixed-in to the `dojo.dnd.Source` instance + dojo.mixin(this, dojo.mixin({}, params)); + var type = this.accept; + if(type.length){ + this.accept = {}; + for(var i = 0; i < type.length; ++i){ + this.accept[type[i]] = 1; + } + } + // class-specific variables + this.isDragging = false; + this.mouseDown = false; + this.targetAnchor = null; + this.targetBox = null; + this.before = true; + this._lastX = 0; + this._lastY = 0; + // states + this.sourceState = ""; + if(this.isSource){ + dojo.addClass(this.node, "dojoDndSource"); + } + this.targetState = ""; + if(this.accept){ + dojo.addClass(this.node, "dojoDndTarget"); + } + if(this.horizontal){ + dojo.addClass(this.node, "dojoDndHorizontal"); + } + // set up events + this.topics = [ + dojo.subscribe("/dnd/source/over", this, "onDndSourceOver"), + dojo.subscribe("/dnd/start", this, "onDndStart"), + dojo.subscribe("/dnd/drop", this, "onDndDrop"), + dojo.subscribe("/dnd/cancel", this, "onDndCancel") + ]; + }, + + // methods + checkAcceptance: function(source, nodes){ + // summary: + // checks if the target can accept nodes from this source + // source: Object + // the source which provides items + // nodes: Array + // the list of transferred items + if(this == source){ + return !this.copyOnly || this.selfAccept; + } + for(var i = 0; i < nodes.length; ++i){ + var type = source.getItem(nodes[i].id).type; + // type instanceof Array + var flag = false; + for(var j = 0; j < type.length; ++j){ + if(type[j] in this.accept){ + flag = true; + break; + } + } + if(!flag){ + return false; // Boolean + } + } + return true; // Boolean + }, + copyState: function(keyPressed, self){ + // summary: + // Returns true if we need to copy items, false to move. + // It is separated to be overwritten dynamically, if needed. + // keyPressed: Boolean + // the "copy" key was pressed + // self: Boolean? + // optional flag that means that we are about to drop on itself + + if(keyPressed){ return true; } + if(arguments.length < 2){ + self = this == Manager.manager().target; + } + if(self){ + if(this.copyOnly){ + return this.selfCopy; + } + }else{ + return this.copyOnly; + } + return false; // Boolean + }, + destroy: function(){ + // summary: + // prepares the object to be garbage-collected + dojo.dnd.Source.superclass.destroy.call(this); + dojo.forEach(this.topics, dojo.unsubscribe); + this.targetAnchor = null; + }, + + // mouse event processors + onMouseMove: function(e){ + // summary: + // event processor for onmousemove + // e: Event + // mouse event + if(this.isDragging && this.targetState == "Disabled"){ return; } + dojo.dnd.Source.superclass.onMouseMove.call(this, e); + var m = Manager.manager(); + if(!this.isDragging){ + if(this.mouseDown && this.isSource && + (Math.abs(e.pageX - this._lastX) > this.delay || Math.abs(e.pageY - this._lastY) > this.delay)){ + var nodes = this.getSelectedNodes(); + if(nodes.length){ + m.startDrag(this, nodes, this.copyState(dojo.isCopyKey(e), true)); + } + } + } + if(this.isDragging){ + // calculate before/after + var before = false; + if(this.current){ + if(!this.targetBox || this.targetAnchor != this.current){ + this.targetBox = dojo.position(this.current, true); + } + if(this.horizontal){ + before = (e.pageX - this.targetBox.x) < (this.targetBox.w / 2); + }else{ + before = (e.pageY - this.targetBox.y) < (this.targetBox.h / 2); + } + } + if(this.current != this.targetAnchor || before != this.before){ + this._markTargetAnchor(before); + m.canDrop(!this.current || m.source != this || !(this.current.id in this.selection)); + } + } + }, + onMouseDown: function(e){ + // summary: + // event processor for onmousedown + // e: Event + // mouse event + if(!this.mouseDown && this._legalMouseDown(e) && (!this.skipForm || !dojo.dnd.isFormElement(e))){ + this.mouseDown = true; + this._lastX = e.pageX; + this._lastY = e.pageY; + dojo.dnd.Source.superclass.onMouseDown.call(this, e); + } + }, + onMouseUp: function(e){ + // summary: + // event processor for onmouseup + // e: Event + // mouse event + if(this.mouseDown){ + this.mouseDown = false; + dojo.dnd.Source.superclass.onMouseUp.call(this, e); + } + }, + + // topic event processors + onDndSourceOver: function(source){ + // summary: + // topic event processor for /dnd/source/over, called when detected a current source + // source: Object + // the source which has the mouse over it + if(this != source){ + this.mouseDown = false; + if(this.targetAnchor){ + this._unmarkTargetAnchor(); + } + }else if(this.isDragging){ + var m = Manager.manager(); + m.canDrop(this.targetState != "Disabled" && (!this.current || m.source != this || !(this.current.id in this.selection))); + } + }, + onDndStart: function(source, nodes, copy){ + // summary: + // topic event processor for /dnd/start, called to initiate the DnD operation + // source: Object + // the source which provides items + // nodes: Array + // the list of transferred items + // copy: Boolean + // copy items, if true, move items otherwise + if(this.autoSync){ this.sync(); } + if(this.isSource){ + this._changeState("Source", this == source ? (copy ? "Copied" : "Moved") : ""); + } + var accepted = this.accept && this.checkAcceptance(source, nodes); + this._changeState("Target", accepted ? "" : "Disabled"); + if(this == source){ + Manager.manager().overSource(this); + } + this.isDragging = true; + }, + onDndDrop: function(source, nodes, copy, target){ + // summary: + // topic event processor for /dnd/drop, called to finish the DnD operation + // source: Object + // the source which provides items + // nodes: Array + // the list of transferred items + // copy: Boolean + // copy items, if true, move items otherwise + // target: Object + // the target which accepts items + if(this == target){ + // this one is for us => move nodes! + this.onDrop(source, nodes, copy); + } + this.onDndCancel(); + }, + onDndCancel: function(){ + // summary: + // topic event processor for /dnd/cancel, called to cancel the DnD operation + if(this.targetAnchor){ + this._unmarkTargetAnchor(); + this.targetAnchor = null; + } + this.before = true; + this.isDragging = false; + this.mouseDown = false; + this._changeState("Source", ""); + this._changeState("Target", ""); + }, + + // local events + onDrop: function(source, nodes, copy){ + // summary: + // called only on the current target, when drop is performed + // source: Object + // the source which provides items + // nodes: Array + // the list of transferred items + // copy: Boolean + // copy items, if true, move items otherwise + + if(this != source){ + this.onDropExternal(source, nodes, copy); + }else{ + this.onDropInternal(nodes, copy); + } + }, + onDropExternal: function(source, nodes, copy){ + // summary: + // called only on the current target, when drop is performed + // from an external source + // source: Object + // the source which provides items + // nodes: Array + // the list of transferred items + // copy: Boolean + // copy items, if true, move items otherwise + + var oldCreator = this._normalizedCreator; + // transferring nodes from the source to the target + if(this.creator){ + // use defined creator + this._normalizedCreator = function(node, hint){ + return oldCreator.call(this, source.getItem(node.id).data, hint); + }; + }else{ + // we have no creator defined => move/clone nodes + if(copy){ + // clone nodes + this._normalizedCreator = function(node, hint){ + var t = source.getItem(node.id); + var n = node.cloneNode(true); + n.id = dojo.dnd.getUniqueId(); + return {node: n, data: t.data, type: t.type}; + }; + }else{ + // move nodes + this._normalizedCreator = function(node, hint){ + var t = source.getItem(node.id); + source.delItem(node.id); + return {node: node, data: t.data, type: t.type}; + }; + } + } + this.selectNone(); + if(!copy && !this.creator){ + source.selectNone(); + } + this.insertNodes(true, nodes, this.before, this.current); + if(!copy && this.creator){ + source.deleteSelectedNodes(); + } + this._normalizedCreator = oldCreator; + }, + onDropInternal: function(nodes, copy){ + // summary: + // called only on the current target, when drop is performed + // from the same target/source + // nodes: Array + // the list of transferred items + // copy: Boolean + // copy items, if true, move items otherwise + + var oldCreator = this._normalizedCreator; + // transferring nodes within the single source + if(this.current && this.current.id in this.selection){ + // do nothing + return; + } + if(copy){ + if(this.creator){ + // create new copies of data items + this._normalizedCreator = function(node, hint){ + return oldCreator.call(this, this.getItem(node.id).data, hint); + }; + }else{ + // clone nodes + this._normalizedCreator = function(node, hint){ + var t = this.getItem(node.id); + var n = node.cloneNode(true); + n.id = dojo.dnd.getUniqueId(); + return {node: n, data: t.data, type: t.type}; + }; + } + }else{ + // move nodes + if(!this.current){ + // do nothing + return; + } + this._normalizedCreator = function(node, hint){ + var t = this.getItem(node.id); + return {node: node, data: t.data, type: t.type}; + }; + } + this._removeSelection(); + this.insertNodes(true, nodes, this.before, this.current); + this._normalizedCreator = oldCreator; + }, + onDraggingOver: function(){ + // summary: + // called during the active DnD operation, when items + // are dragged over this target, and it is not disabled + }, + onDraggingOut: function(){ + // summary: + // called during the active DnD operation, when items + // are dragged away from this target, and it is not disabled + }, + + // utilities + onOverEvent: function(){ + // summary: + // this function is called once, when mouse is over our container + dojo.dnd.Source.superclass.onOverEvent.call(this); + Manager.manager().overSource(this); + if(this.isDragging && this.targetState != "Disabled"){ + this.onDraggingOver(); + } + }, + onOutEvent: function(){ + // summary: + // this function is called once, when mouse is out of our container + dojo.dnd.Source.superclass.onOutEvent.call(this); + Manager.manager().outSource(this); + if(this.isDragging && this.targetState != "Disabled"){ + this.onDraggingOut(); + } + }, + _markTargetAnchor: function(before){ + // summary: + // assigns a class to the current target anchor based on "before" status + // before: Boolean + // insert before, if true, after otherwise + if(this.current == this.targetAnchor && this.before == before){ return; } + if(this.targetAnchor){ + this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After"); + } + this.targetAnchor = this.current; + this.targetBox = null; + this.before = before; + if(this.targetAnchor){ + this._addItemClass(this.targetAnchor, this.before ? "Before" : "After"); + } + }, + _unmarkTargetAnchor: function(){ + // summary: + // removes a class of the current target anchor based on "before" status + if(!this.targetAnchor){ return; } + this._removeItemClass(this.targetAnchor, this.before ? "Before" : "After"); + this.targetAnchor = null; + this.targetBox = null; + this.before = true; + }, + _markDndStatus: function(copy){ + // summary: + // changes source's state based on "copy" status + this._changeState("Source", copy ? "Copied" : "Moved"); + }, + _legalMouseDown: function(e){ + // summary: + // checks if user clicked on "approved" items + // e: Event + // mouse event + + // accept only the left mouse button + if(!dojo.mouseButtons.isLeft(e)){ return false; } + + if(!this.withHandles){ return true; } + + // check for handles + for(var node = e.target; node && node !== this.node; node = node.parentNode){ + if(dojo.hasClass(node, "dojoDndHandle")){ return true; } + if(dojo.hasClass(node, "dojoDndItem") || dojo.hasClass(node, "dojoDndIgnore")){ break; } + } + return false; // Boolean + } +}); + +}); diff --git a/js/dojo-1.7.2/dojo/dnd/Target.js b/js/dojo-1.7.2/dojo/dnd/Target.js new file mode 100644 index 0000000..10bf029 --- /dev/null +++ b/js/dojo-1.7.2/dojo/dnd/Target.js @@ -0,0 +1,14 @@ +//>>built +define("dojo/dnd/Target", [ "./Source" ], function(Source){ + /*===== Source = dojo.dnd.Source =====*/ + return dojo.declare("dojo.dnd.Target", Source, { + // summary: a Target object, which can be used as a DnD target + + constructor: function(node, params){ + // summary: + // a constructor of the Target --- see the `dojo.dnd.Source.constructor` for details + this.isSource = false; + dojo.removeClass(this.node, "dojoDndSource"); + } + }); +}); diff --git a/js/dojo-1.7.2/dojo/dnd/TimedMoveable.js b/js/dojo-1.7.2/dojo/dnd/TimedMoveable.js new file mode 100644 index 0000000..9495a2d --- /dev/null +++ b/js/dojo-1.7.2/dojo/dnd/TimedMoveable.js @@ -0,0 +1,70 @@ +//>>built +define("dojo/dnd/TimedMoveable", ["../main", "./Moveable"], function(dojo) { + // module: + // dojo/dnd/TimedMoveable + // summary: + // TODOC + + /*===== + dojo.declare("dojo.dnd.__TimedMoveableArgs", [dojo.dnd.__MoveableArgs], { + // timeout: Number + // delay move by this number of ms, + // accumulating position changes during the timeout + timeout: 0 + }); + =====*/ + + // precalculate long expressions + var oldOnMove = dojo.dnd.Moveable.prototype.onMove; + + dojo.declare("dojo.dnd.TimedMoveable", dojo.dnd.Moveable, { + // summary: + // A specialized version of Moveable to support an FPS throttling. + // This class puts an upper restriction on FPS, which may reduce + // the CPU load. The additional parameter "timeout" regulates + // the delay before actually moving the moveable object. + + // object attributes (for markup) + timeout: 40, // in ms, 40ms corresponds to 25 fps + + constructor: function(node, params){ + // summary: + // an object that makes a node moveable with a timer + // node: Node||String + // a node (or node's id) to be moved + // params: dojo.dnd.__TimedMoveableArgs + // object with additional parameters. + + // sanitize parameters + if(!params){ params = {}; } + if(params.timeout && typeof params.timeout == "number" && params.timeout >= 0){ + this.timeout = params.timeout; + } + }, + + onMoveStop: function(/* dojo.dnd.Mover */ mover){ + if(mover._timer){ + // stop timer + clearTimeout(mover._timer); + // reflect the last received position + oldOnMove.call(this, mover, mover._leftTop) + } + dojo.dnd.Moveable.prototype.onMoveStop.apply(this, arguments); + }, + onMove: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){ + mover._leftTop = leftTop; + if(!mover._timer){ + var _t = this; // to avoid using dojo.hitch() + mover._timer = setTimeout(function(){ + // we don't have any pending requests + mover._timer = null; + // reflect the last received position + oldOnMove.call(_t, mover, mover._leftTop); + }, this.timeout); + } + } + }); + + return dojo.dnd.TimedMoveable; + +}); diff --git a/js/dojo-1.7.2/dojo/dnd/autoscroll.js b/js/dojo-1.7.2/dojo/dnd/autoscroll.js new file mode 100644 index 0000000..2c8b275 --- /dev/null +++ b/js/dojo-1.7.2/dojo/dnd/autoscroll.js @@ -0,0 +1,119 @@ +//>>built +define("dojo/dnd/autoscroll", ["../main", "../window"], function(dojo) { + // module: + // dojo/dnd/autoscroll + // summary: + // TODOC + +dojo.getObject("dnd", true, dojo); + +dojo.dnd.getViewport = dojo.window.getBox; + +dojo.dnd.V_TRIGGER_AUTOSCROLL = 32; +dojo.dnd.H_TRIGGER_AUTOSCROLL = 32; + +dojo.dnd.V_AUTOSCROLL_VALUE = 16; +dojo.dnd.H_AUTOSCROLL_VALUE = 16; + +dojo.dnd.autoScroll = function(e){ + // summary: + // a handler for onmousemove event, which scrolls the window, if + // necesary + // e: Event + // onmousemove event + + // FIXME: needs more docs! + var v = dojo.window.getBox(), dx = 0, dy = 0; + if(e.clientX < dojo.dnd.H_TRIGGER_AUTOSCROLL){ + dx = -dojo.dnd.H_AUTOSCROLL_VALUE; + }else if(e.clientX > v.w - dojo.dnd.H_TRIGGER_AUTOSCROLL){ + dx = dojo.dnd.H_AUTOSCROLL_VALUE; + } + if(e.clientY < dojo.dnd.V_TRIGGER_AUTOSCROLL){ + dy = -dojo.dnd.V_AUTOSCROLL_VALUE; + }else if(e.clientY > v.h - dojo.dnd.V_TRIGGER_AUTOSCROLL){ + dy = dojo.dnd.V_AUTOSCROLL_VALUE; + } + window.scrollBy(dx, dy); +}; + +dojo.dnd._validNodes = {"div": 1, "p": 1, "td": 1}; +dojo.dnd._validOverflow = {"auto": 1, "scroll": 1}; + +dojo.dnd.autoScrollNodes = function(e){ + // summary: + // a handler for onmousemove event, which scrolls the first avaialble + // Dom element, it falls back to dojo.dnd.autoScroll() + // e: Event + // onmousemove event + + // FIXME: needs more docs! + + var b, t, w, h, rx, ry, dx = 0, dy = 0, oldLeft, oldTop; + + for(var n = e.target; n;){ + if(n.nodeType == 1 && (n.tagName.toLowerCase() in dojo.dnd._validNodes)){ + var s = dojo.getComputedStyle(n), + overflow = (s.overflow.toLowerCase() in dojo.dnd._validOverflow), + overflowX = (s.overflowX.toLowerCase() in dojo.dnd._validOverflow), + overflowY = (s.overflowY.toLowerCase() in dojo.dnd._validOverflow); + if(overflow || overflowX || overflowY){ + b = dojo._getContentBox(n, s); + t = dojo.position(n, true); + } + // overflow-x + if(overflow || overflowX){ + w = Math.min(dojo.dnd.H_TRIGGER_AUTOSCROLL, b.w / 2); + rx = e.pageX - t.x; + if(dojo.isWebKit || dojo.isOpera){ + // FIXME: this code should not be here, it should be taken into account + // either by the event fixing code, or the dojo.position() + // FIXME: this code doesn't work on Opera 9.5 Beta + rx += dojo.body().scrollLeft; + } + dx = 0; + if(rx > 0 && rx < b.w){ + if(rx < w){ + dx = -w; + }else if(rx > b.w - w){ + dx = w; + } + oldLeft = n.scrollLeft; + n.scrollLeft = n.scrollLeft + dx; + } + } + // overflow-y + if(overflow || overflowY){ + //console.log(b.l, b.t, t.x, t.y, n.scrollLeft, n.scrollTop); + h = Math.min(dojo.dnd.V_TRIGGER_AUTOSCROLL, b.h / 2); + ry = e.pageY - t.y; + if(dojo.isWebKit || dojo.isOpera){ + // FIXME: this code should not be here, it should be taken into account + // either by the event fixing code, or the dojo.position() + // FIXME: this code doesn't work on Opera 9.5 Beta + ry += dojo.body().scrollTop; + } + dy = 0; + if(ry > 0 && ry < b.h){ + if(ry < h){ + dy = -h; + }else if(ry > b.h - h){ + dy = h; + } + oldTop = n.scrollTop; + n.scrollTop = n.scrollTop + dy; + } + } + if(dx || dy){ return; } + } + try{ + n = n.parentNode; + }catch(x){ + n = null; + } + } + dojo.dnd.autoScroll(e); +}; + + return dojo.dnd; +}); diff --git a/js/dojo-1.7.2/dojo/dnd/common.js b/js/dojo-1.7.2/dojo/dnd/common.js new file mode 100644 index 0000000..6de1291 --- /dev/null +++ b/js/dojo-1.7.2/dojo/dnd/common.js @@ -0,0 +1,36 @@ +//>>built +define("dojo/dnd/common", ["../main"], function(dojo) { + // module: + // dojo/dnd/common + // summary: + // TODOC + +dojo.getObject("dnd", true, dojo); + +dojo.dnd.getCopyKeyState = dojo.isCopyKey; + +dojo.dnd._uniqueId = 0; +dojo.dnd.getUniqueId = function(){ + // summary: + // returns a unique string for use with any DOM element + var id; + do{ + id = dojo._scopeName + "Unique" + (++dojo.dnd._uniqueId); + }while(dojo.byId(id)); + return id; +}; + +dojo.dnd._empty = {}; + +dojo.dnd.isFormElement = function(/*Event*/ e){ + // summary: + // returns true if user clicked on a form element + var t = e.target; + if(t.nodeType == 3 /*TEXT_NODE*/){ + t = t.parentNode; + } + return " button textarea input select option ".indexOf(" " + t.tagName.toLowerCase() + " ") >= 0; // Boolean +}; + +return dojo.dnd; +}); diff --git a/js/dojo-1.7.2/dojo/dnd/move.js b/js/dojo-1.7.2/dojo/dnd/move.js new file mode 100644 index 0000000..1faf24a --- /dev/null +++ b/js/dojo-1.7.2/dojo/dnd/move.js @@ -0,0 +1,144 @@ +//>>built +define("dojo/dnd/move", ["../main", "./Mover", "./Moveable"], function(dojo) { + // module: + // dojo/dnd/move + // summary: + // TODOC + + +/*===== +dojo.declare("dojo.dnd.move.__constrainedMoveableArgs", [dojo.dnd.__MoveableArgs], { + // constraints: Function + // Calculates a constraint box. + // It is called in a context of the moveable object. + constraints: function(){}, + + // within: Boolean + // restrict move within boundaries. + within: false +}); +=====*/ + +dojo.declare("dojo.dnd.move.constrainedMoveable", dojo.dnd.Moveable, { + // object attributes (for markup) + constraints: function(){}, + within: false, + + constructor: function(node, params){ + // summary: + // an object that makes a node moveable + // node: Node + // a node (or node's id) to be moved + // params: dojo.dnd.move.__constrainedMoveableArgs? + // an optional object with additional parameters; + // the rest is passed to the base class + if(!params){ params = {}; } + this.constraints = params.constraints; + this.within = params.within; + }, + onFirstMove: function(/* dojo.dnd.Mover */ mover){ + // summary: + // called during the very first move notification; + // can be used to initialize coordinates, can be overwritten. + var c = this.constraintBox = this.constraints.call(this, mover); + c.r = c.l + c.w; + c.b = c.t + c.h; + if(this.within){ + var mb = dojo._getMarginSize(mover.node); + c.r -= mb.w; + c.b -= mb.h; + } + }, + onMove: function(/* dojo.dnd.Mover */ mover, /* Object */ leftTop){ + // summary: + // called during every move notification; + // should actually move the node; can be overwritten. + var c = this.constraintBox, s = mover.node.style; + this.onMoving(mover, leftTop); + leftTop.l = leftTop.l < c.l ? c.l : c.r < leftTop.l ? c.r : leftTop.l; + leftTop.t = leftTop.t < c.t ? c.t : c.b < leftTop.t ? c.b : leftTop.t; + s.left = leftTop.l + "px"; + s.top = leftTop.t + "px"; + this.onMoved(mover, leftTop); + } +}); + +/*===== +dojo.declare("dojo.dnd.move.__boxConstrainedMoveableArgs", [dojo.dnd.move.__constrainedMoveableArgs], { + // box: Object + // a constraint box + box: {} +}); +=====*/ + +dojo.declare("dojo.dnd.move.boxConstrainedMoveable", dojo.dnd.move.constrainedMoveable, { + // box: + // object attributes (for markup) + box: {}, + + constructor: function(node, params){ + // summary: + // an object, which makes a node moveable + // node: Node + // a node (or node's id) to be moved + // params: dojo.dnd.move.__boxConstrainedMoveableArgs? + // an optional object with parameters + var box = params && params.box; + this.constraints = function(){ return box; }; + } +}); + +/*===== +dojo.declare("dojo.dnd.move.__parentConstrainedMoveableArgs", [dojo.dnd.move.__constrainedMoveableArgs], { + // area: String + // A parent's area to restrict the move. + // Can be "margin", "border", "padding", or "content". + area: "" +}); +=====*/ + +dojo.declare("dojo.dnd.move.parentConstrainedMoveable", dojo.dnd.move.constrainedMoveable, { + // area: + // object attributes (for markup) + area: "content", + + constructor: function(node, params){ + // summary: + // an object, which makes a node moveable + // node: Node + // a node (or node's id) to be moved + // params: dojo.dnd.move.__parentConstrainedMoveableArgs? + // an optional object with parameters + var area = params && params.area; + this.constraints = function(){ + var n = this.node.parentNode, + s = dojo.getComputedStyle(n), + mb = dojo._getMarginBox(n, s); + if(area == "margin"){ + return mb; // Object + } + var t = dojo._getMarginExtents(n, s); + mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h; + if(area == "border"){ + return mb; // Object + } + t = dojo._getBorderExtents(n, s); + mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h; + if(area == "padding"){ + return mb; // Object + } + t = dojo._getPadExtents(n, s); + mb.l += t.l, mb.t += t.t, mb.w -= t.w, mb.h -= t.h; + return mb; // Object + }; + } +}); + +// patching functions one level up for compatibility + +dojo.dnd.constrainedMover = dojo.dnd.move.constrainedMover; +dojo.dnd.boxConstrainedMover = dojo.dnd.move.boxConstrainedMover; +dojo.dnd.parentConstrainedMover = dojo.dnd.move.parentConstrainedMover; + +return dojo.dnd.move; +}); |
