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+/*
+ Copyright (c) 2004-2011, The Dojo Foundation All Rights Reserved.
+ Available via Academic Free License >= 2.1 OR the modified BSD license.
+ see: http://dojotoolkit.org/license for details
+*/
+
+
+if(!dojo._hasResource["dojo.robot"]){ //_hasResource checks added by build. Do not use _hasResource directly in your code.
+dojo._hasResource["dojo.robot"] = true;
+dojo.provide("dojo.robot");
+dojo.require("doh.robot");
+dojo.require("dojo.window");
+
+
+
+dojo.experimental("dojo.robot");
+
+(function(){
+// users who use doh+dojo get the added convenience of dojo.mouseMoveAt,
+// instead of computing the absolute coordinates of their elements themselves
+dojo.mixin(doh.robot,{
+
+ _resolveNode: function(/*String||DOMNode||Function*/ n){
+ if(typeof n == "function"){
+ // if the user passed a function returning a node, evaluate it
+ n = n();
+ }
+ return n? dojo.byId(n) : null;
+ },
+
+ _scrollIntoView: function(/*Node*/ n){
+ // scrolls the passed node into view, scrolling all ancester frames/windows as well.
+ // Assumes parent iframes can be made fully visible given the current browser window size
+ var d = dojo,
+ dr = doh.robot,
+ p = null;
+ d.forEach(dr._getWindowChain(n), function(w){
+ d.withGlobal(w, function(){
+ // get the position of the node wrt its parent window
+ // if it is a parent frame, its padding and border extents will get added in
+ var p2 = d.position(n, false),
+ b = d._getPadBorderExtents(n),
+ oldp = null;
+ // if p2 is the position of the original passed node, store the position away as p
+ // otherwise, node is actually an iframe. in this case, add the iframe's position wrt its parent window and also the iframe's padding and border extents
+ if(!p){
+ p = p2;
+ }else{
+ oldp = p;
+ p = {x: p.x+p2.x+b.l,
+ y: p.y+p2.y+b.t,
+ w: p.w,
+ h: p.h};
+
+ }
+ // scroll the parent window so that the node translated into the parent window's coordinate space is in view
+ dojo.window.scrollIntoView(n,p);
+ // adjust position for the new scroll offsets
+ p2 = d.position(n, false);
+ if(!oldp){
+ p = p2;
+ }else{
+ p = {x: oldp.x+p2.x+b.l,
+ y: oldp.y+p2.y+b.t,
+ w: p.w,
+ h: p.h};
+ }
+ // get the parent iframe so it can be scrolled too
+ n = w.frameElement;
+ });
+ });
+ },
+
+ _position: function(/*Node*/ n){
+ // Returns the dojo.position of the passed node wrt the passed window's viewport,
+ // following any parent iframes containing the node and clipping the node to each iframe.
+ // precondition: _scrollIntoView already called
+ var d = dojo, p = null, M = Math.max, m = Math.min;
+ // p: the returned position of the node
+ d.forEach(doh.robot._getWindowChain(n), function(w){
+ d.withGlobal(w, function(){
+ // get the position of the node wrt its parent window
+ // if it is a parent frame, its padding and border extents will get added in
+ var p2 = d.position(n, false), b = d._getPadBorderExtents(n);
+ // if p2 is the position of the original passed node, store the position away as p
+ // otherwise, node is actually an iframe. in this case, add the iframe's position wrt its parent window and also the iframe's padding and border extents
+ if(!p){
+ p = p2;
+ }else{
+ var view;
+ d.withGlobal(n.contentWindow,function(){
+ view=dojo.window.getBox();
+ });
+ p2.r = p2.x+view.w;
+ p2.b = p2.y+view.h;
+ p = {x: M(p.x+p2.x,p2.x)+b.l, // clip left edge of node wrt the iframe
+ y: M(p.y+p2.y,p2.y)+b.t, // top edge
+ r: m(p.x+p2.x+p.w,p2.r)+b.l, // right edge (to compute width)
+ b: m(p.y+p2.y+p.h,p2.b)+b.t}; // bottom edge (to compute height)
+ // save a few bytes by computing width and height from r and b
+ p.w = p.r-p.x;
+ p.h = p.b-p.y;
+ }
+ // the new node is now the old node's parent iframe
+ n=w.frameElement;
+ });
+ });
+ return p;
+ },
+
+ _getWindowChain : function(/*Node*/ n){
+ // Returns an array of windows starting from the passed node's parent window and ending at dojo's window
+ var cW = dojo.window.get(n.ownerDocument);
+ var arr=[cW];
+ var f = cW.frameElement;
+ return (cW == dojo.global || f == null)? arr : arr.concat(doh.robot._getWindowChain(f));
+ },
+
+ scrollIntoView : function(/*String||DOMNode||Function*/ node, /*Number, optional*/ delay){
+ // summary:
+ // Scroll the passed node into view, if it is not.
+ //
+ // node:
+ // The id of the node, or the node itself, to move the mouse to.
+ // If you pass an id or a function that returns a node, the node will not be evaluated until the movement executes.
+ // This is useful if you need to move the mouse to an node that is not yet present.
+ //
+ // delay:
+ // Delay, in milliseconds, to wait before firing.
+ // The delay is a delta with respect to the previous automation call.
+ //
+ doh.robot.sequence(function(){
+ doh.robot._scrollIntoView(doh.robot._resolveNode(node));
+ }, delay);
+ },
+
+ mouseMoveAt : function(/*String||DOMNode||Function*/ node, /*Integer, optional*/ delay, /*Integer, optional*/ duration, /*Number, optional*/ offsetX, /*Number, optional*/ offsetY){
+ // summary:
+ // Moves the mouse over the specified node at the specified relative x,y offset.
+ //
+ // description:
+ // Moves the mouse over the specified node at the specified relative x,y offset.
+ // If you do not specify an offset, mouseMove will default to move to the middle of the node.
+ // Example: to move the mouse over a ComboBox's down arrow node, call doh.mouseMoveAt(dijit.byId('setvaluetest').downArrowNode);
+ //
+ // node:
+ // The id of the node, or the node itself, to move the mouse to.
+ // If you pass an id or a function that returns a node, the node will not be evaluated until the movement executes.
+ // This is useful if you need to move the mouse to an node that is not yet present.
+ //
+ // delay:
+ // Delay, in milliseconds, to wait before firing.
+ // The delay is a delta with respect to the previous automation call.
+ // For example, the following code ends after 600ms:
+ // doh.robot.mouseClick({left:true}, 100) // first call; wait 100ms
+ // doh.robot.typeKeys("dij", 500) // 500ms AFTER previous call; 600ms in all
+ //
+ // duration:
+ // Approximate time Robot will spend moving the mouse
+ // The default is 100ms.
+ //
+ // offsetX:
+ // x offset relative to the node, in pixels, to move the mouse. The default is half the node's width.
+ //
+ // offsetY:
+ // y offset relative to the node, in pixels, to move the mouse. The default is half the node's height.
+ //
+
+ doh.robot._assertRobot();
+ duration = duration||100;
+ this.sequence(function(){
+ node=doh.robot._resolveNode(node);
+ doh.robot._scrollIntoView(node);
+ var pos = doh.robot._position(node);
+ if(offsetY === undefined){
+ offsetX=pos.w/2;
+ offsetY=pos.h/2;
+ }
+ var x = pos.x+offsetX;
+ var y = pos.y+offsetY;
+ doh.robot._mouseMove(x, y, false, duration);
+ }, delay, duration);
+ }
+});
+
+})();
+
+}