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authorTristan Zur <tzur@web.web.ccwn.org>2014-03-27 22:27:47 +0100
committerTristan Zur <tzur@web.web.ccwn.org>2014-03-27 22:27:47 +0100
commitb62676ca5d3d6f6ba3f019ea3f99722e165a98d8 (patch)
tree86722cb80f07d4569f90088eeaea2fc2f6e2ef94 /js/dojo-1.7.2/dojox/mobile/app/ImageView.js
Initial commit of intern.ccwn.org contentsHEADmaster
Diffstat (limited to 'js/dojo-1.7.2/dojox/mobile/app/ImageView.js')
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+//>>built
+// wrapped by build app
+define("dojox/mobile/app/ImageView", ["dijit","dojo","dojox","dojo/require!dojox/mobile/app/_Widget,dojo/fx/easing"], function(dijit,dojo,dojox){
+dojo.provide("dojox.mobile.app.ImageView");
+dojo.experimental("dojox.mobile.app.ImageView");
+dojo.require("dojox.mobile.app._Widget");
+
+dojo.require("dojo.fx.easing");
+
+dojo.declare("dojox.mobile.app.ImageView", dojox.mobile.app._Widget, {
+
+ // zoom: Number
+ // The current level of zoom. This should not be set manually.
+ zoom: 1,
+
+ // zoomCenterX: Number
+ // The X coordinate in the image where the zoom is focused
+ zoomCenterX: 0,
+
+ // zoomCenterY: Number
+ // The Y coordinate in the image where the zoom is focused
+ zoomCenterY: 0,
+
+ // maxZoom: Number
+ // The highest degree to which an image can be zoomed. For example,
+ // a maxZoom of 5 means that the image will be 5 times larger than normal
+ maxZoom: 5,
+
+ // autoZoomLevel: Number
+ // The degree to which the image is zoomed when auto zoom is invoked.
+ // The higher the number, the more the image is zoomed in.
+ autoZoomLevel: 3,
+
+ // disableAutoZoom: Boolean
+ // Disables auto zoom
+ disableAutoZoom: false,
+
+ // disableSwipe: Boolean
+ // Disables the users ability to swipe from one image to the next.
+ disableSwipe: false,
+
+ // autoZoomEvent: String
+ // Overrides the default event listened to which invokes auto zoom
+ autoZoomEvent: null,
+
+ // _leftImg: Node
+ // The full sized image to the left
+ _leftImg: null,
+
+ // _centerImg: Node
+ // The full sized image in the center
+ _centerImg: null,
+
+ // _rightImg: Node
+ // The full sized image to the right
+ _rightImg: null,
+
+ // _leftImg: Node
+ // The small sized image to the left
+ _leftSmallImg: null,
+
+ // _centerImg: Node
+ // The small sized image in the center
+ _centerSmallImg: null,
+
+ // _rightImg: Node
+ // The small sized image to the right
+ _rightSmallImg: null,
+
+ constructor: function(){
+
+ this.panX = 0;
+ this.panY = 0;
+
+ this.handleLoad = dojo.hitch(this, this.handleLoad);
+ this._updateAnimatedZoom = dojo.hitch(this, this._updateAnimatedZoom);
+ this._updateAnimatedPan = dojo.hitch(this, this._updateAnimatedPan);
+ this._onAnimPanEnd = dojo.hitch(this, this._onAnimPanEnd);
+ },
+
+ buildRendering: function(){
+ this.inherited(arguments);
+
+ this.canvas = dojo.create("canvas", {}, this.domNode);
+
+ dojo.addClass(this.domNode, "mblImageView");
+ },
+
+ postCreate: function(){
+ this.inherited(arguments);
+
+ this.size = dojo.marginBox(this.domNode);
+
+ dojo.style(this.canvas, {
+ width: this.size.w + "px",
+ height: this.size.h + "px"
+ });
+ this.canvas.height = this.size.h;
+ this.canvas.width = this.size.w;
+
+ var _this = this;
+
+ // Listen to the mousedown/touchstart event. Record the position
+ // so we can use it to pan the image.
+ this.connect(this.domNode, "onmousedown", function(event){
+ if(_this.isAnimating()){
+ return;
+ }
+ if(_this.panX){
+ _this.handleDragEnd();
+ }
+
+ _this.downX = event.targetTouches ? event.targetTouches[0].clientX : event.clientX;
+ _this.downY = event.targetTouches ? event.targetTouches[0].clientY : event.clientY;
+ });
+
+ // record the movement of the mouse.
+ this.connect(this.domNode, "onmousemove", function(event){
+ if(_this.isAnimating()){
+ return;
+ }
+ if((!_this.downX && _this.downX !== 0) || (!_this.downY && _this.downY !== 0)){
+ // If the touch didn't begin on this widget, ignore the movement
+ return;
+ }
+
+ if((!_this.disableSwipe && _this.zoom == 1)
+ || (!_this.disableAutoZoom && _this.zoom != 1)){
+ var x = event.targetTouches ?
+ event.targetTouches[0].clientX : event.pageX;
+ var y = event.targetTouches ?
+ event.targetTouches[0].clientY : event.pageY;
+
+ _this.panX = x - _this.downX;
+ _this.panY = y - _this.downY;
+
+ if(_this.zoom == 1){
+ // If not zoomed in, then try to move to the next or prev image
+ // but only if the mouse has moved more than 10 pixels
+ // in the X direction
+ if(Math.abs(_this.panX) > 10){
+ _this.render();
+ }
+ }else{
+ // If zoomed in, pan the image if the mouse has moved more
+ // than 10 pixels in either direction.
+ if(Math.abs(_this.panX) > 10 || Math.abs(_this.panY) > 10){
+ _this.render();
+ }
+ }
+ }
+ });
+
+ this.connect(this.domNode, "onmouseout", function(event){
+ if(!_this.isAnimating() && _this.panX){
+ _this.handleDragEnd();
+ }
+ });
+
+ this.connect(this.domNode, "onmouseover", function(event){
+ _this.downX = _this.downY = null;
+ });
+
+ // Set up AutoZoom, which zooms in a fixed amount when the user taps
+ // a part of the canvas
+ this.connect(this.domNode, "onclick", function(event){
+ if(_this.isAnimating()){
+ return;
+ }
+ if(_this.downX == null || _this.downY == null){
+ return;
+ }
+
+ var x = (event.targetTouches ?
+ event.targetTouches[0].clientX : event.pageX);
+ var y = (event.targetTouches ?
+ event.targetTouches[0].clientY : event.pageY);
+
+ // If the mouse/finger has moved more than 14 pixels from where it
+ // started, do not treat it as a click. It is a drag.
+ if(Math.abs(_this.panX) > 14 || Math.abs(_this.panY) > 14){
+ _this.downX = _this.downY = null;
+ _this.handleDragEnd();
+ return;
+ }
+ _this.downX = _this.downY = null;
+
+ if(!_this.disableAutoZoom){
+
+ if(!_this._centerImg || !_this._centerImg._loaded){
+ // Do nothing until the image is loaded
+ return;
+ }
+ if(_this.zoom != 1){
+ _this.set("animatedZoom", 1);
+ return;
+ }
+
+ var pos = dojo._abs(_this.domNode);
+
+ // Translate the clicked point to a point on the source image
+ var xRatio = _this.size.w / _this._centerImg.width;
+ var yRatio = _this.size.h / _this._centerImg.height;
+
+ // Do an animated zoom to the point which was clicked.
+ _this.zoomTo(
+ ((x - pos.x) / xRatio) - _this.panX,
+ ((y - pos.y) / yRatio) - _this.panY,
+ _this.autoZoomLevel);
+ }
+ });
+
+ // Listen for Flick events
+ dojo.connect(this.domNode, "flick", this, "handleFlick");
+ },
+
+ isAnimating: function(){
+ // summary:
+ // Returns true if an animation is in progress, false otherwise.
+ return this._anim && this._anim.status() == "playing";
+ },
+
+ handleDragEnd: function(){
+ // summary:
+ // Handles the end of a dragging event. If not zoomed in, it
+ // determines if the next or previous image should be transitioned
+ // to.
+ this.downX = this.downY = null;
+ console.log("handleDragEnd");
+
+ if(this.zoom == 1){
+ if(!this.panX){
+ return;
+ }
+
+ var leftLoaded = (this._leftImg && this._leftImg._loaded)
+ || (this._leftSmallImg && this._leftSmallImg._loaded);
+ var rightLoaded = (this._rightImg && this._rightImg._loaded)
+ || (this._rightSmallImg && this._rightSmallImg._loaded);
+
+ // Check if the drag has moved the image more than half its length.
+ // If so, move to either the previous or next image.
+ var doMove =
+ !(Math.abs(this.panX) < this._centerImg._baseWidth / 2) &&
+ (
+ (this.panX > 0 && leftLoaded ? 1 : 0) ||
+ (this.panX < 0 && rightLoaded ? 1 : 0)
+ );
+
+
+ if(!doMove){
+ // If not moving to another image, animate the sliding of the
+ // image back into place.
+ this._animPanTo(0, dojo.fx.easing.expoOut, 700);
+ }else{
+ // Move to another image.
+ this.moveTo(this.panX);
+ }
+ }else{
+ if(!this.panX && !this.panY){
+ return;
+ }
+ // Recenter the zoomed image based on where it was panned to
+ // previously
+ this.zoomCenterX -= (this.panX / this.zoom);
+ this.zoomCenterY -= (this.panY / this.zoom);
+
+ this.panX = this.panY = 0;
+ }
+
+ },
+
+ handleFlick: function(event){
+ // summary:
+ // Handle a flick event.
+ if(this.zoom == 1 && event.duration < 500){
+ // Only handle quick flicks here, less than 0.5 seconds
+
+ // If not zoomed in, then check if we should move to the next photo
+ // or not
+ if(event.direction == "ltr"){
+ this.moveTo(1);
+ }else if(event.direction == "rtl"){
+ this.moveTo(-1);
+ }
+ // If an up or down flick occurs, it means nothing so ignore it
+ this.downX = this.downY = null;
+ }
+ },
+
+ moveTo: function(direction){
+ direction = direction > 0 ? 1 : -1;
+ var toImg;
+
+ if(direction < 1){
+ if(this._rightImg && this._rightImg._loaded){
+ toImg = this._rightImg;
+ }else if(this._rightSmallImg && this._rightSmallImg._loaded){
+ toImg = this._rightSmallImg;
+ }
+ }else{
+ if(this._leftImg && this._leftImg._loaded){
+ toImg = this._leftImg;
+ }else if(this._leftSmallImg && this._leftSmallImg._loaded){
+ toImg = this._leftSmallImg;
+ }
+ }
+
+ this._moveDir = direction;
+ var _this = this;
+
+ if(toImg && toImg._loaded){
+ // If the image is loaded, make a linear animation to show it
+ this._animPanTo(this.size.w * direction, null, 500, function(){
+ _this.panX = 0;
+ _this.panY = 0;
+
+ if(direction < 0){
+ // Moving to show the right image
+ _this._switchImage("left", "right");
+ }else{
+ // Moving to show the left image
+ _this._switchImage("right", "left");
+ }
+
+ _this.render();
+ _this.onChange(direction * -1);
+ });
+
+ }else{
+ // If the next image is not loaded, make an animation to
+ // move the center image to half the width of the widget and back
+ // again
+
+ console.log("moveTo image not loaded!", toImg);
+
+ this._animPanTo(0, dojo.fx.easing.expoOut, 700);
+ }
+ },
+
+ _switchImage: function(toImg, fromImg){
+ var toSmallImgName = "_" + toImg + "SmallImg";
+ var toImgName = "_" + toImg + "Img";
+
+ var fromSmallImgName = "_" + fromImg + "SmallImg";
+ var fromImgName = "_" + fromImg + "Img";
+
+ this[toImgName] = this._centerImg;
+ this[toSmallImgName] = this._centerSmallImg;
+
+ this[toImgName]._type = toImg;
+
+ if(this[toSmallImgName]){
+ this[toSmallImgName]._type = toImg;
+ }
+
+ this._centerImg = this[fromImgName];
+ this._centerSmallImg = this[fromSmallImgName];
+ this._centerImg._type = "center";
+
+ if(this._centerSmallImg){
+ this._centerSmallImg._type = "center";
+ }
+ this[fromImgName] = this[fromSmallImgName] = null;
+ },
+
+ _animPanTo: function(to, easing, duration, callback){
+ this._animCallback = callback;
+ this._anim = new dojo.Animation({
+ curve: [this.panX, to],
+ onAnimate: this._updateAnimatedPan,
+ duration: duration || 500,
+ easing: easing,
+ onEnd: this._onAnimPanEnd
+ });
+
+ this._anim.play();
+ return this._anim;
+ },
+
+ onChange: function(direction){
+ // summary:
+ // Stub function that can be listened to in order to provide
+ // new images when the displayed image changes
+ },
+
+ _updateAnimatedPan: function(amount){
+ this.panX = amount;
+ this.render();
+ },
+
+ _onAnimPanEnd: function(){
+ this.panX = this.panY = 0;
+
+ if(this._animCallback){
+ this._animCallback();
+ }
+ },
+
+ zoomTo: function(centerX, centerY, zoom){
+ this.set("zoomCenterX", centerX);
+ this.set("zoomCenterY", centerY);
+
+ this.set("animatedZoom", zoom);
+ },
+
+ render: function(){
+ var cxt = this.canvas.getContext('2d');
+
+ cxt.clearRect(0, 0, this.canvas.width, this.canvas.height);
+
+ // Render the center image
+ this._renderImg(
+ this._centerSmallImg,
+ this._centerImg,
+ this.zoom == 1 ? (this.panX < 0 ? 1 : this.panX > 0 ? -1 : 0) : 0);
+
+ if(this.zoom == 1 && this.panX != 0){
+ if(this.panX > 0){
+ // Render the left image, showing the right side of it
+ this._renderImg(this._leftSmallImg, this._leftImg, 1);
+ }else{
+ // Render the right image, showing the left side of it
+ this._renderImg(this._rightSmallImg, this._rightImg, -1);
+ }
+ }
+ },
+
+ _renderImg: function(smallImg, largeImg, panDir){
+ // summary:
+ // Renders a single image
+
+
+ // If zoomed, we just display the center img
+ var img = (largeImg && largeImg._loaded) ? largeImg : smallImg;
+
+ if(!img || !img._loaded){
+ // If neither the large or small image is loaded, display nothing
+ return;
+ }
+ var cxt = this.canvas.getContext('2d');
+
+ var baseWidth = img._baseWidth;
+ var baseHeight = img._baseHeight;
+
+ // Calculate the size the image would be if there were no bounds
+ var desiredWidth = baseWidth * this.zoom;
+ var desiredHeight = baseHeight * this.zoom;
+
+ // Calculate the actual size of the viewable image
+ var destWidth = Math.min(this.size.w, desiredWidth);
+ var destHeight = Math.min(this.size.h, desiredHeight);
+
+
+ // Calculate the size of the window on the original image to use
+ var sourceWidth = this.dispWidth = img.width * (destWidth / desiredWidth);
+ var sourceHeight = this.dispHeight = img.height * (destHeight / desiredHeight);
+
+ var zoomCenterX = this.zoomCenterX - (this.panX / this.zoom);
+ var zoomCenterY = this.zoomCenterY - (this.panY / this.zoom);
+
+ // Calculate where the center of the view should be
+ var centerX = Math.floor(Math.max(sourceWidth / 2,
+ Math.min(img.width - sourceWidth / 2, zoomCenterX)));
+ var centerY = Math.floor(Math.max(sourceHeight / 2,
+ Math.min(img.height - sourceHeight / 2, zoomCenterY)));
+
+
+ var sourceX = Math.max(0,
+ Math.round((img.width - sourceWidth)/2 + (centerX - img._centerX)) );
+ var sourceY = Math.max(0,
+ Math.round((img.height - sourceHeight) / 2 + (centerY - img._centerY))
+ );
+
+ var destX = Math.round(Math.max(0, this.canvas.width - destWidth)/2);
+ var destY = Math.round(Math.max(0, this.canvas.height - destHeight)/2);
+
+ var oldDestWidth = destWidth;
+ var oldSourceWidth = sourceWidth;
+
+ if(this.zoom == 1 && panDir && this.panX){
+
+ if(this.panX < 0){
+ if(panDir > 0){
+ // If the touch is moving left, and the right side of the
+ // image should be shown, then reduce the destination width
+ // by the absolute value of panX
+ destWidth -= Math.abs(this.panX);
+ destX = 0;
+ }else if(panDir < 0){
+ // If the touch is moving left, and the left side of the
+ // image should be shown, then set the displayed width
+ // to the absolute value of panX, less some pixels for
+ // a padding between images
+ destWidth = Math.max(1, Math.abs(this.panX) - 5);
+ destX = this.size.w - destWidth;
+ }
+ }else{
+ if(panDir > 0){
+ // If the touch is moving right, and the right side of the
+ // image should be shown, then set the destination width
+ // to the absolute value of the pan, less some pixels for
+ // padding
+ destWidth = Math.max(1, Math.abs(this.panX) - 5);
+ destX = 0;
+ }else if(panDir < 0){
+ // If the touch is moving right, and the left side of the
+ // image should be shown, then reduce the destination width
+ // by the widget width minus the absolute value of panX
+ destWidth -= Math.abs(this.panX);
+ destX = this.size.w - destWidth;
+ }
+ }
+
+ sourceWidth = Math.max(1,
+ Math.floor(sourceWidth * (destWidth / oldDestWidth)));
+
+ if(panDir > 0){
+ // If the right side of the image should be displayed, move
+ // the sourceX to be the width of the image minus the difference
+ // between the original sourceWidth and the new sourceWidth
+ sourceX = (sourceX + oldSourceWidth) - (sourceWidth);
+ }
+ sourceX = Math.floor(sourceX);
+ }
+
+ try{
+
+ // See https://developer.mozilla.org/en/Canvas_tutorial/Using_images
+ cxt.drawImage(
+ img,
+ Math.max(0, sourceX),
+ sourceY,
+ Math.min(oldSourceWidth, sourceWidth),
+ sourceHeight,
+ destX, // Xpos
+ destY, // Ypos
+ Math.min(oldDestWidth, destWidth),
+ destHeight
+ );
+ }catch(e){
+ console.log("Caught Error",e,
+
+ "type=", img._type,
+ "oldDestWidth = ", oldDestWidth,
+ "destWidth", destWidth,
+ "destX", destX
+ , "oldSourceWidth=",oldSourceWidth,
+ "sourceWidth=", sourceWidth,
+ "sourceX = " + sourceX
+ );
+ }
+ },
+
+ _setZoomAttr: function(amount){
+ this.zoom = Math.min(this.maxZoom, Math.max(1, amount));
+
+ if(this.zoom == 1
+ && this._centerImg
+ && this._centerImg._loaded){
+
+ if(!this.isAnimating()){
+ this.zoomCenterX = this._centerImg.width / 2;
+ this.zoomCenterY = this._centerImg.height / 2;
+ }
+ this.panX = this.panY = 0;
+ }
+
+ this.render();
+ },
+
+ _setZoomCenterXAttr: function(value){
+ if(value != this.zoomCenterX){
+ if(this._centerImg && this._centerImg._loaded){
+ value = Math.min(this._centerImg.width, value);
+ }
+ this.zoomCenterX = Math.max(0, Math.round(value));
+ }
+ },
+
+ _setZoomCenterYAttr: function(value){
+ if(value != this.zoomCenterY){
+ if(this._centerImg && this._centerImg._loaded){
+ value = Math.min(this._centerImg.height, value);
+ }
+ this.zoomCenterY = Math.max(0, Math.round(value));
+ }
+ },
+
+ _setZoomCenterAttr: function(value){
+ if(value.x != this.zoomCenterX || value.y != this.zoomCenterY){
+ this.set("zoomCenterX", value.x);
+ this.set("zoomCenterY", value.y);
+ this.render();
+ }
+ },
+
+ _setAnimatedZoomAttr: function(amount){
+ if(this._anim && this._anim.status() == "playing"){
+ return;
+ }
+
+ this._anim = new dojo.Animation({
+ curve: [this.zoom, amount],
+ onAnimate: this._updateAnimatedZoom,
+ onEnd: this._onAnimEnd
+ });
+
+ this._anim.play();
+ },
+
+ _updateAnimatedZoom: function(amount){
+ this._setZoomAttr(amount);
+ },
+
+ _setCenterUrlAttr: function(urlOrObj){
+ this._setImage("center", urlOrObj);
+ },
+ _setLeftUrlAttr: function(urlOrObj){
+ this._setImage("left", urlOrObj);
+ },
+ _setRightUrlAttr: function(urlOrObj){
+ this._setImage("right", urlOrObj);
+ },
+
+ _setImage: function(name, urlOrObj){
+ var smallUrl = null;
+
+ var largeUrl = null;
+
+ if(dojo.isString(urlOrObj)){
+ // If the argument is a string, then just load the large url
+ largeUrl = urlOrObj;
+ }else{
+ largeUrl = urlOrObj.large;
+ smallUrl = urlOrObj.small;
+ }
+
+ if(this["_" + name + "Img"] && this["_" + name + "Img"]._src == largeUrl){
+ // Identical URL, ignore it
+ return;
+ }
+
+ // Just do the large image for now
+ var largeImg = this["_" + name + "Img"] = new Image();
+ largeImg._type = name;
+ largeImg._loaded = false;
+ largeImg._src = largeUrl;
+ largeImg._conn = dojo.connect(largeImg, "onload", this.handleLoad);
+
+ if(smallUrl){
+ // If a url to a small version of the image has been provided,
+ // load that image first.
+ var smallImg = this["_" + name + "SmallImg"] = new Image();
+ smallImg._type = name;
+ smallImg._loaded = false;
+ smallImg._conn = dojo.connect(smallImg, "onload", this.handleLoad);
+ smallImg._isSmall = true;
+ smallImg._src = smallUrl;
+ smallImg.src = smallUrl;
+ }
+
+ // It's important that the large url's src is set after the small image
+ // to ensure it's loaded second.
+ largeImg.src = largeUrl;
+ },
+
+ handleLoad: function(evt){
+ // summary:
+ // Handles the loading of an image, both the large and small
+ // versions. A render is triggered as a result of each image load.
+
+ var img = evt.target;
+ img._loaded = true;
+
+ dojo.disconnect(img._conn);
+
+ var type = img._type;
+
+ switch(type){
+ case "center":
+ this.zoomCenterX = img.width / 2;
+ this.zoomCenterY = img.height / 2;
+ break;
+ }
+
+ var height = img.height;
+ var width = img.width;
+
+ if(width / this.size.w < height / this.size.h){
+ // Fit the height to the height of the canvas
+ img._baseHeight = this.canvas.height;
+ img._baseWidth = width / (height / this.size.h);
+ }else{
+ // Fix the width to the width of the canvas
+ img._baseWidth = this.canvas.width;
+ img._baseHeight = height / (width / this.size.w);
+ }
+ img._centerX = width / 2;
+ img._centerY = height / 2;
+
+ this.render();
+
+ this.onLoad(img._type, img._src, img._isSmall);
+ },
+
+ onLoad: function(type, url, isSmall){
+ // summary:
+ // Dummy function that is called whenever an image loads.
+ // type: String
+ // The position of the image that has loaded, either
+ // "center", "left" or "right"
+ // url: String
+ // The src of the image
+ // isSmall: Boolean
+ // True if it is a small version of the image that has loaded,
+ // false otherwise.
+ }
+});
+
+});